Armour

This section describes the various armour available.

Total items: (197)

This Character will be wounded instead of killed in battle
Attribute: Revealed
Armour: +200
Speed: -50%
Melee attack: -20
Melee defence: +20
Physical resistance: +10%
Available to all factions
Armour: +35
Ward save: +20%
Unit mass: +20%
Attribute: Expert Charge Defence
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Attribute: 360 Missile Block
Missile block chance: +20%
Armour: +10
Missile resistance: +15%
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Armour: +40
Speed: -5%
Spell resistance: +25%
Available only to:
  • Disciples of Hashut
  • The Legion of Azgorh
  • The Warhost of Zharr
Armour: +30
Ward save: +10%
Available only to:
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
Armour: +20
Ward save: +10%
Vigour loss reduction: -33% (own army)
Character's aura leadership effect: +10
Ability: "Armour of Caledor"
Available to all factions
Armour: +30
Ward save: +5%
Fire resistance: +10%
Physical resistance: +10%
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +20
Passive ability: "Armour of Damnation"
Available only to:
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
Attribute: 360 Missile Block
Missile block chance: +20%
Armour: +20
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Armour: +12
Melee attack: +5
Weapon strength: +10%
Physical resistance: +10%
Available to all factions
Armour: +20
Ward save: +10%
Physical resistance: +5%
Available to all factions
Armour: +15
Ward save: +10%
Battle healing cap: +10%
Passive ability: "Regeneration"
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Armour: +15
Ward save: +5%
Melee defence: +5
Passive ability: "Regeneration"
Available only to:
  • Exiles of Nehek
  • Followers of Nagash
  • Khemri
  • Court of Lybaras
Armour: +15
Ward save: +5%
Melee defence: +5
Passive ability: "Regeneration"
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Ward save: +5%
Physical resistance: +5%
Available to all factions
Armour: +20
Melee defence: +10
Ability: "Armour of Gazrakh"
Available only to:
  • Disciples of Hashut
  • The Legion of Azgorh
  • The Warhost of Zharr
Armour: +8
Ward save: +10%
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +6
Physical resistance: +10%
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +5
Ward save: +5%
Melee defence: +5
Charge bonus: +20
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +5
Ward save: +5%
Melee defence: +5
Charge bonus: +20
Available only to:
  • Bonerattlaz
  • Broken Axe
  • Ironclaw Orcs
  • Crooked Moon
  • Grimgor's 'Ardboyz
  • The Bloody Handz
Armour: +75
Available only to:
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
  • Legion of Chaos
Armour: +15
Ward save: +10%
Leadership: -7
Melee defence: +6
Passive ability: "The Hunger"
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Armour: +12
Wound recovery time: -2 turns
Melee defence: +6
Physical resistance: +20%
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Armour: +40
Available to all factions
Passive ability: "Armour of Tarnus"
Armour: +10
Physical resistance: +5%
Available only to:
  • The Golden Order
  • The Huntsmarshal's Expedition
  • Cult of Sigmar
  • Reikland
  • Wissenland & Nuln
Armour: +10
Ward save: +10%
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +6
Physical resistance: +10%
Ability: "Regenerating Flesh"
Available only to:
  • The Barrow Legion
  • Caravan of Blue Roses
  • Sylvania
  • The Drakenhof Conclave
Armour: +5
Melee defence: +5
Physical resistance: +10%
Available to all factions
Armour: +25
Melee defence: +12
Fire resistance: -35%
Attribute: Strider
Available only to:
  • The Dreadfleet
  • Pirates of Sartosa
  • The Drowned
  • The Awakened
Diplomatic relations: +20 with Grand Cathay
Armour: +10
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Ability: "Armour of the Dragon's Gaze"
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +15
Ward save: +5%
Fire resistance: +20%
Available only to:
  • Disciples of Hashut
  • The Legion of Azgorh
  • The Warhost of Zharr
Armour: +20
Melee defence: +8
Available only to:
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
Armour: +15
Missile resistance: +5%
Ability: "Armour of the Stars"
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +10
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +8
Passive ability: "Armour of Ursun"
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
Armour: +15
Attribute: Perfect Vigour
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Slaanesh Authority: +1 (Lord's army)
Armour: +6
Battle healing cap: +50%
Passive ability: "Auric Armour"
Attribute: Immune to Contact Effects
Available only to:
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
Armour: +15
Ward save: +15%
Wound recovery time: -1 turns
Melee defence: +6
Physical resistance: +15%
Ability: "Azhag's 'Ard Armour"
Available only to:
  • Bonerattlaz
  • Broken Axe
  • Ironclaw Orcs
  • Crooked Moon
  • Grimgor's 'Ardboyz
  • The Bloody Handz
Armour: +15
Cooldown: -25% to "Whiplash"
Leadership aura size: +25%
Passive ability: "Beast Armour of Karond Kar"
Available to all factions
Armour: +15
Passive ability: "Blackened Plate"
Available only to:
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +15
Ward save: +5%
Fire resistance: +20%
Available only to:
  • Disciples of Hashut
  • The Legion of Azgorh
  • The Warhost of Zharr
Armour: +15
Ward save: +5%
Fire resistance: +20%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Ward save: +15%
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +6
Ability: "Blood-Forged Armour"
Available only to:
  • Bonerattlaz
  • Broken Axe
  • Ironclaw Orcs
  • Crooked Moon
  • Grimgor's 'Ardboyz
  • The Bloody Handz
Armour: +15
Chaos Undivided corruption: +1 (local province)
Physical resistance: +10%
Available only to:
  • World Walkers
  • Wintertooth
Armour: +2
Melee defence: +5
Missile resistance: +12%
Cooldown: -50% to "Foe Seeker"
Ability: "Foe-Seeker"
Available to all factions
Physical resistance: +10%
Attribute: Snipe
Attribute: Stalk
Attribute: Woodsman
Attribute: Unspottable
Available to all factions
Passive ability: "Bronze Armour of Zhrakk"
Armour: +20
Available only to:
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
Armour

Bullgut

Item set: Bull Balls
Armour: +10
Armour-piercing weapon damage: +25
Charge bonus: +10%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Melee defence: +7
Ability: "Charmed Shield"
Available to all factions
Armour: +10
Missile resistance: +10%
Passive ability: "Glittering Scales"
Available to all factions
Passive ability: "Cloak of Anraheir"
Physical resistance: +10%
Attribute: Causes Terror
Available only to:
  • The Golden Order
  • The Huntsmarshal's Expedition
  • Cult of Sigmar
  • Reikland
  • Wissenland & Nuln
Armour: +10
Missile resistance: +10%
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Available only to:
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
Available to all factions
Passive ability: "Distorted Reality"
Speed: +15%
Spell resistance: +15%
Missile resistance: +15%
Available to all factions
Control: +2 (local province)
Armour: +3
Corruption: -3 (local province)
Physical resistance: +3%
Leadership: +3 (Lord's army)
Available to all factions
Armour: +15
Magic item drop chance from battle: +5%
Weapon strength: +5%
Available only to:
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
Armour: +15
Ward save: +10%
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Fire resistance: +25%
Physical resistance: +10%
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +15
Wound recovery time: -2 turns
Melee defence: +4
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +15
Fire resistance: +25%
Available to all factions
Ward save: +5%
Melee defence: +8
Fire resistance: +15%
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Speed: +10%
Physical resistance: +15%
Attribute: Causes Terror
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Campaign movement range: +10%
Growth: +10 (local province)
Evasion chance when using the Worldroots: +10% (Lord)
Speed: +5%
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Ambush defence chance: +20% (own army)
Missile resistance: +10%
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +5
Ward save: +10%
Melee defence: +4
Available to all factions
Armour: +15
Melee defence: +5
Available to all factions
Ability "Restock!"
Armour: +15
Speed: -5%
Ammunition: +20%
Available to all factions
Physical resistance: +10%
Attribute: Snipe
Attribute: Vanguard Deployment
Available to all factions, excluding:
  • Bonerattlaz
  • Broken Axe
  • Ironclaw Orcs
  • Crooked Moon
  • Grimgor's 'Ardboyz
  • The Bloody Handz
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Barrow Legion
  • Caravan of Blue Roses
  • Sylvania
  • The Drakenhof Conclave
  • Seducers of Slaanesh
  • World Walkers
  • Wintertooth
  • Exiles of Nehek
  • Followers of Nagash
  • Khemri
  • Court of Lybaras
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +10
Spell resistance: +20%
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
Attribute: Vanguard Deployment
Missile resistance: +4% (all units in army)
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +10
Speed: +10%
Attribute: Perfect Vigour
Available only to:
  • Legion of Chaos
  • Tallymen of Pestilence
  • The Maggot Host
  • Poxmakers of Nurgle
  • Seducers of Slaanesh
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Deceivers
  • Oracles of Tzeentch
Armour: +15
Ward save: +10%
Available to all factions
Armour: +20
Character's aura leadership effect: +4
Leadership aura size: +30%
Passive ability: "Gatekeeper's Helm"
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +20
Melee defence: +8
Passive ability: "Regeneration"
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +20
Melee defence: +8
Passive ability: "Regeneration"
Available only to:
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
Armour: +4
Melee defence: +5
Passive ability: "Glittering Scales"
Available to all factions
Ward save: +5% (accompanying Lord)
Melee defence: +8
Weapon strength: +18% when fighting against Vampire Counts, Vampire Coast and Tomb Kings
Available to all factions
Attribute: Perfect Vigour
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
Armour: +15
Spell resistance: +10%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Charge bonus: +15
Physical resistance: +10%
Attribute: Perfect Vigour
Attribute: Causes Fear
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour

Gut Maw

Armour: +10
Passive ability: "Gut Maw"
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Enemy Hero action success chance: -35%
Spell resistance: +15%
Spell resistance: -10% (enemy armies in local province)
Available to all factions
Armour: +10
Melee attack: +5
Weapon strength: +10%
Available to all factions
Armour: +20
Ability: "Helm of Discord"
Available to all factions
Power of Draesca: +2% chance for this character to gain a powerful unique trait upon ending turn
Curse of Draesca: +1% chance for this character to die upon ending turn
Armour: +20
Wound recovery time: +10 turns
Attribute: Immune to Contact Effects
Attribute: Unbreakable
Attribute: Expert Charge Defence
This item cannot be removed the same turn it is equipped
Available to all factions
Armour: +4
Melee defence: +4
Physical resistance: +5%
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +3
Melee attack: +3
Physical resistance: +3%
Attribute: Causes Fear
Attribute: Unbreakable
Available to all factions
Armour: +20
Ability: "Helm of Many Eyes"
Available only to:
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +15
Passive ability: "Helm of the Kraken"
Attribute: Causes Terror
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Control: +5 (local province)
Armour: +25
Ability: "Helm of Yvresse"
Leadership: +5 (Lord's army)
Available to all factions
Armour: +20
Leadership: -8
Missile resistance: +15%
Attribute: Causes Fear
Attribute: Causes Terror
Available only to:
  • Cult of Sotek
  • Spirit of the Jungle
  • Ghosts of Pahuax
  • Hexoatl
  • Itza
  • Last Defenders
  • Tlaqua
Armour: +20
Leadership: -8
Missile resistance: +15%
Attribute: Causes Fear
Attribute: Causes Terror
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Spell resistance: +20%
Winds of Magic power reserve capacity: +10 (Lord's army)
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +10
Physical resistance: +15%
Available only to:
  • World Walkers
  • Wintertooth
Armour: +40
Fire resistance: +20%
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +10
Weapon strength: +10%
Spell resistance: +5%
Physical resistance: +10%
Available to all factions
Armour: +15
Passive ability: "Iron Ice Armour"
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
Missile block chance: +20%
Melee defence: +10
Passive ability: "Ironwarden's Shield"
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +20
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Melee attack: +5
Melee defence: +10
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +10
Ward save: +15%
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +10
Ammunition: +15%
Available to all factions, excluding:
  • Bonerattlaz
  • Broken Axe
  • Ironclaw Orcs
  • Crooked Moon
  • Grimgor's 'Ardboyz
  • The Bloody Handz
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Barrow Legion
  • Caravan of Blue Roses
  • Sylvania
  • The Drakenhof Conclave
  • Seducers of Slaanesh
  • World Walkers
  • Wintertooth
  • Exiles of Nehek
  • Followers of Nagash
  • Khemri
  • Court of Lybaras
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +30
Ward save: +10%
Melee defence: +4
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Melee defence: +10
Missile resistance: +10%
Available only to:
  • World Walkers
  • Wintertooth
Armour: +10
Ward save: +10%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Attribute: Immune to Psychology
Armour: +25
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Spell resistance: +25%
Barrier hit points: +400
Available only to:
  • Disciples of Hashut
  • The Legion of Azgorh
  • The Warhost of Zharr
Armour: +10
Ward save: +5%
Melee defence: +5
Winds of Magic power reserve capacity: +5
Available to all factions
Armour: +20
Melee defence: +5
Charge bonus: +30
Passive ability: "Blood Frenzy"
Available to all factions
Armour: +15
Melee defence: +10
Attribute: Stalk
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +15
Melee defence: +10
Attribute: Stalk
Available only to:
  • The Barrow Legion
  • Caravan of Blue Roses
  • Sylvania
  • The Drakenhof Conclave
Melee defence: +6
Spell resistance: +25%
Barrier hit points: +400
Available only to:
  • Legion of Chaos
  • Tallymen of Pestilence
  • The Maggot Host
  • Poxmakers of Nurgle
  • Seducers of Slaanesh
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Deceivers
  • Oracles of Tzeentch
Armour: +15
Spell resistance: +15%
Available only to:
  • Legion of Chaos
  • Tallymen of Pestilence
  • The Maggot Host
  • Poxmakers of Nurgle
  • Seducers of Slaanesh
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Deceivers
  • Oracles of Tzeentch
Armour: +25
Spell resistance: +15%
Passive ability: "Obsinite Plate"
Available to all factions
Armour: +15
Ward save: +15% when fighting against Greenskins, Ogres and Skaven
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +20
Missile resistance: +15%
Available only to:
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +25
Wound recovery time: -2 turns
Melee defence: +12
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Campaign movement range: +20%
Growth: +20 (local province)
Evasion chance when using the Worldroots: +30% (Lord)
Speed: +10%
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Ambush defence chance: +30% (own army)
Missile resistance: +20%
Passive ability: "Hawkish Precision"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +20
Melee defence: +6 (own army)
Passive ability: "Twilight Helm"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Ward save: +15%
Melee attack: -12
Weapon strength: +25%
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Speed: +5%
Attribute: Snipe
Attribute: Stalk
Attribute: Strider
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Ammunition: +20%
Fire resistance: +25%
Missile resistance: +25%
Available only to:
  • The Golden Order
  • The Huntsmarshal's Expedition
  • Cult of Sigmar
  • Reikland
  • Wissenland & Nuln
Armour: +15
Speed: +20%
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +10
Melee attack: +3
Charge bonus: +25
Available only to:
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Missile resistance: +10%
Physical resistance: +8%
Attribute: Vanguard Deployment
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Income from post-battle loot: +10%
Melee defence: +6
Available only to:
  • World Walkers
  • Wintertooth
Armour: +20
Wound recovery time: -2 turns
Melee defence: +8
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Campaign movement range: +15%
Growth: +15 (local province)
Evasion chance when using the Worldroots: +20% (Lord)
Speed: +5%
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Ambush defence chance: +20% (own army)
Missile resistance: +15%
Passive ability: "Hawkish Precision"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +15
Melee defence: +5 (own army)
Passive ability: "Twilight Helm"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +50
Wound recovery time: -4 turns
Melee defence: +15
Fire resistance: +125%
Passive ability: "Regeneration"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Campaign movement range: +35%
Growth: +25 (all provinces)
Evasion chance when using the Worldroots: +100% (Lord)
Speed: +15%
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Ambush defence chance: +50% (own army)
Range: +15% for Waywatcher units (own army)
Missile resistance: +30%
Passive ability: "Hawkish Precision" (all units in army)
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +20
Range: +10% for Waywatcher units (own army)
Melee defence: +10 (own army)
Passive ability: "Annoyance of Netlings"
Passive ability: "Twilight Helm"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Missile resistance: +15%
Bound spell: "Wall of Wind & Fire"
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Hero recruit rank: +2 for Battle Wizards (all provinces)
Melee defence: +8
Fire resistance: +20%
Attribute: Immune to Contact Effects
Available only to:
  • The Golden Order
  • The Huntsmarshal's Expedition
  • Cult of Sigmar
  • Reikland
  • Wissenland & Nuln
Armour: +5
Melee defence: +5
Cooldown: -50% to "Foe Seeker"
Ability: "Foe-Seeker"
Attribute: Causes Fear
Available to all factions
Armour: +20
Melee defence: +5
Charge bonus: +20
Available only to:
  • Cult of Sotek
  • Spirit of the Jungle
  • Ghosts of Pahuax
  • Hexoatl
  • Itza
  • Last Defenders
  • Tlaqua
Campaign movement range: +5%
Armour: +15
Ability: "Scales of the Celestial Court"
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +20
Ward save: +5%
Physical resistance: +10%
Available only to:
  • The Deceivers
Miscast base chance: +20% for all enemy spellcasters (enemy armies in local province)
Barrier hit points: +1000
Attribute: Charge Reflection
Available to all factions
Armour: +15
Melee attack: +5
Physical resistance: +10%
Passive ability: "Scorpion Armour"
Available only to:
  • Exiles of Nehek
  • Followers of Nagash
  • Khemri
  • Court of Lybaras
Missile block chance: +15%
Melee defence: +5
Missile resistance: +10%
Available only to:
  • The Dreadfleet
  • Pirates of Sartosa
  • The Drowned
  • The Awakened
Missile block chance: +15%
Melee defence: +5
Missile resistance: +10%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Missile resistance: +10%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Speed: +10%
Attribute: Vanguard Deployment
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Control: +5 (local province)
Armour: +8
Ward save: +15%
Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%
Melee defence: +6
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Melee defence: +5
Passive ability: "Shield of Distraction"
Attribute: Causes Fear
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Armour: +15
Melee defence: +6
Passive ability: "Shield of Ghrond"
Available only to:
  • The Blessed Dread
  • Cult of Pleasure
  • Hag Graef
  • Har Ganeth
  • Naggarond
  • The Thousand Maws
Missile resistance: +15%
Available to all factions
Armour: +20
Melee defence: +6
Missile resistance: +10%
Available to all factions
Missile block chance: +10%
Armour: +15
Passive ability: "Shield of Sacrifice"
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
Armour: +10
Melee defence: +6
Physical resistance: +5%
Attribute: Strider
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +15
Melee defence: +5
Spell resistance: +20%
Available only to:
  • Cult of Sotek
  • Spirit of the Jungle
  • Ghosts of Pahuax
  • Hexoatl
  • Itza
  • Last Defenders
  • Tlaqua
Attribute: 360 Missile Block
Armour: +10
Passive ability: "Shield of Nan Gau"
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Melee defence: +8
Physical resistance: +12%
Ability: "Slippery"
Attribute: Causes Fear
Attribute: Stalk
Available to all factions
Armour: +20
Spell resistance: +10%
Available to all factions
Armour: +4
Physical resistance: +8%
Passive ability: "Hold the Line!"
Attribute: Causes Terror
Available to all factions
Speed: +10%
Charge bonus: +10
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Melee defence: +6
Spell resistance: +15%
Available to all factions
Armour: +10
Melee defence: +15
Missile resistance: +10%
Passive ability: "Starmetal Plate"
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +10
Melee defence: +15
Missile resistance: +10%
Passive ability: "Starmetal Plate"
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +12
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +6
Winds of Magic power reserve capacity: +10 (Lord's army)
Available only to:
  • The Jade Court
  • The Northern Provinces
  • The Western Provinces
Armour: +35
Ward save: +10%
Available only to:
  • The Golden Order
  • The Huntsmarshal's Expedition
  • Cult of Sigmar
  • Reikland
  • Wissenland & Nuln
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
  • Kislev Expedition
Ability: "The Armour of Morkar"
Armour: +12
Ward save: +10%
Enemy Hero action success chance: -10%
Melee defence: +6
Undivided Authority: +2 (Lord's army)
Available only to:
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
Armour: +12
Ward save: +10%
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +6
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Missile block chance: +10%
Melee defence: +5
Ability: "The Bane Shield"
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Enemy Hero action success chance: -10%
Ambush success chance: +20% (Lord's army)
Melee defence: +10
Passive ability: "The Cloak of Shadows"
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Armour: +6
Ward save: +10%
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +6
Passive ability: "The Crystal Cloak"
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists
Armour: +10
Enemy Hero action success chance: -10%
Spell resistance: +20%
Passive ability: "The Dark Mail"
Available only to:
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Enemy Hero action success chance: -25% (enemy characters in region)
Upkeep: -10% for Artillery and War Machine units (all units in army)
Ambush defence chance: +25% (Lord's army)
Passive ability: "Ever-Burning Light"
Melee attack: +5 (all units in army)
Available to all factions
Armour: +15
Ward save: +8%
Melee defence: +10
Available only to:
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
Income from post-battle loot: +15%
Physical resistance: +10%
Available only to:
  • The Dreadfleet
  • Pirates of Sartosa
  • The Drowned
  • The Awakened
Armour: +15
Charge bonus: +15
Reload time reduction: +5%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +15
Charge bonus: +15
Reload time reduction: +5%
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Armour: +10
Enemy Hero action success chance: -10%
Wound recovery time: -1 turns
Melee defence: +8
Spell resistance: +20%
Available only to:
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
Armour: +15
Melee attack: +8
Melee defence: +4
Available only to:
  • Cult of Sotek
  • Spirit of the Jungle
  • Ghosts of Pahuax
  • Hexoatl
  • Itza
  • Last Defenders
  • Tlaqua
Casualty replenishment rate: +5% (all units in army)
Physical resistance: +20%
Passive ability: "Embrace of Skavor"
Available to all factions
Passive ability: "The Scarlet Armour"
Armour: +15
Ward save: +5%
Khorne corruption: +2 (local province)
Available only to:
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
Armour: +15
Fire resistance: +30%
Ability: "Shield of Aeons"
Available only to:
  • Cult of Sotek
  • Spirit of the Jungle
  • Ghosts of Pahuax
  • Hexoatl
  • Itza
  • Last Defenders
  • Tlaqua
Control: +5 (local province)
Armour: +8
Ward save: +10%
Recruit rank: +1 for Slayers, Giant Slayers, Slayer Pirates and Doomseekers units (Lord's army)
Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%
Corruption: -5 (local province)
Melee attack: +3
Melee defence: +10
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +15
Fire resistance: +15%
Spell resistance: +15%
Passive ability: "Thorek's Rune Armour"
Available to all factions
Missile block chance: +15%
Armour: +15
Reload time reduction: +10%
Available to all factions, excluding:
  • Bonerattlaz
  • Broken Axe
  • Ironclaw Orcs
  • Crooked Moon
  • Grimgor's 'Ardboyz
  • The Bloody Handz
  • The Ecstatic Legions
  • The Fecundites
  • Heralds of the Tempest
  • The Decadent Host
  • Legion of the Gorequeen
  • Puppets of Misrule
  • Shadow Legion
  • Warhost of the Apocalypse
  • Chevaliers de Lyonesse
  • Bordeleaux Errant
  • Couronne
  • Carcassonne
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Barrow Legion
  • Caravan of Blue Roses
  • Sylvania
  • The Drakenhof Conclave
  • Seducers of Slaanesh
  • World Walkers
  • Wintertooth
  • Exiles of Nehek
  • Followers of Nagash
  • Khemri
  • Court of Lybaras
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +10
Ward save: +10%
Melee defence: +5
Barrier hit points: +100
Available to all factions
Armour

Trollhide

Melee attack: +8
Weapon strength: +10%
Passive ability: "Trollhide"
Available only to:
  • Harbinger of Disaster
  • Slaughterhorn Tribe
  • Warherd of the One-Eye
  • Warherd of the Shadowgave
Armour: +15
Bonus vs Large: +5
Spell resistance: +25%
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +15
Bonus vs Large: +5
Spell resistance: +25%
Available only to:
  • The Maneaters
  • Disciples of the Maw
  • Goldtooth
Armour: +10
Melee defence: +4 (own army)
Passive ability: "Twilight Helm"
Available only to:
  • Wargrove of Woe
  • Heralds of Ariel
  • Argwylon
  • Talsyn
Winds of Magic cost: -10% for all spells
Speed: +15%
Ward save: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
Available only to:
  • The Deceivers
Armour: +35
Melee defence: +5
Available only to:
  • Ironbrow's Expedition
  • Masters of Innovation
  • The Ancestral Throng
  • Karaz-a-Karak
  • Clan Angrund
  • Karak Kadrin
Armour: +26
Melee defence: +12
Ability: "Vine Dragon Scale"
Available to all factions
Physical resistance: +10%
Barrier hit points: +125
Attribute: Causes Terror
Available only to:
  • Legion of Chaos
  • Tallymen of Pestilence
  • The Maggot Host
  • Poxmakers of Nurgle
  • Seducers of Slaanesh
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Deceivers
  • Oracles of Tzeentch
Unlocks Hero recruitment: Mage (all provinces)
Ward save: +10%
Hero capacity: +1 for Mages
Hero recruit rank: +2 for Mages (all provinces)
Cooldown: -30% to spells
Winds of Magic power reserve capacity: +15
Available only to:
  • Knights of Caledor
  • Avelorn
  • Eataine
  • Nagarythe
  • Order of Loremasters
  • Yvresse
Armour: +10
Ward save: +10%
Skaven corruption: +3 (local province)
Melee defence: +5
Passive ability: "Warp-Shard Armour"
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Armour: +10
Passive ability: "Warpstone Armour"
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Ward save: +15%
Available only to:
  • Legion of Chaos
  • Tallymen of Pestilence
  • The Maggot Host
  • Poxmakers of Nurgle
  • Seducers of Slaanesh
  • Challengers of Khorne
  • Blooded Wanderers
  • Exiles of Khorne
  • The Deceivers
  • Oracles of Tzeentch
Speed: +5%
Melee defence: +6
Missile resistance: +15%
Attribute: Strider
Available to all factions
Armour: +25
Ability: "World's Edge Armour"
Available only to:
  • Clan Rictus
  • Clan Eshin
  • Clan Mors
  • Clan Moulder
  • Clan Pestilens
  • Clan Skryre
Armour: +15
Ward save: +10%
Available only to:
  • Kislev Expedition
  • Daughters of the Forest
  • The Great Orthodoxy
  • The Ice Court
  • Ursun Revivalists