Armour
This section describes the various armour available.
Total items: (197)


Armour
Accursed Armour

This Character will be wounded instead of killed in battle

Attribute: Revealed

Armour: +200

Speed: -50%

Melee attack: -20

Melee defence: +20

Physical resistance: +10%
Available to all factions


Armour
Alaric's Armour

Armour: +35

Ward save: +20%

Unit mass: +20%

Attribute: Expert Charge Defence
Available only to:


Armour
Alloy Shield

Attribute: 360 Missile Block

Missile block chance: +20%

Armour: +10

Missile resistance: +15%
Available only to:

Armour: +20

Ward save: +10%

Vigour loss reduction: -33%
(own army)

Character's aura leadership effect: +10

Ability: "Armour of Caledor"
Available to all factions


Armour
Armour of Caledor

Armour: +30

Ward save: +5%

Fire resistance: +10%

Physical resistance: +10%
Available only to:


Armour
Armour of Darkness

Attribute: 360 Missile Block

Missile block chance: +20%

Armour: +20
Available only to:


Armour
Armour of Dawn

Armour: +12

Melee attack: +5

Weapon strength: +10%

Physical resistance: +10%
Available to all factions

Armour: +15

Ward save: +10%

Battle healing cap: +10%

Passive ability: "Regeneration"
Available only to:


Armour
Armour of Eternity

Armour: +15

Ward save: +5%

Melee defence: +5

Passive ability: "Regeneration"
Available only to:


Armour
Armour of Eternity

Armour: +15

Ward save: +5%

Melee defence: +5

Passive ability: "Regeneration"
Available only to:

Armour: +8

Ward save: +10%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +6

Physical resistance: +10%
Available only to:


Armour
Armour of Living Death

Armour: +15

Ward save: +10%

Leadership: -7

Melee defence: +6

Passive ability: "The Hunger"
Available only to:

Armour: +12

Wound recovery time: -2 turns

Melee defence: +6

Physical resistance: +20%
Available only to:


Armour
Armour of Tarnus

Passive ability: "Armour of Tarnus"

Armour: +10

Physical resistance: +5%
Available only to:

Armour: +10

Ward save: +10%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +6

Physical resistance: +10%

Ability: "Regenerating Flesh"
Available only to:


Armour
Armour of the Ages

Armour: +5

Melee defence: +5

Physical resistance: +10%
Available to all factions


Armour
Armour of the Deep

Armour: +25

Melee defence: +12

Fire resistance: -35%

Attribute: Strider
Available only to:

Diplomatic relations: +20 with Grand Cathay

Armour: +10

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Ability: "Armour of the Dragon's Gaze"
Available only to:


Armour
Armour of the Stars

Armour: +15

Missile resistance: +5%

Ability: "Armour of the Stars"
Available only to:

Armour: +10

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +8

Passive ability: "Armour of Ursun"
Available only to:

Slaanesh Authority: +1
(Lord's army)

Armour: +6

Battle healing cap: +50%

Passive ability: "Auric Armour"

Attribute: Immune to Contact Effects
Available only to:

Armour: +15

Ward save: +15%

Wound recovery time: -1 turns

Melee defence: +6

Physical resistance: +15%

Ability: "Azhag's 'Ard Armour"
Available only to:

Armour: +15

Cooldown: -25% to "Whiplash"

Leadership aura size: +25%

Passive ability: "Beast Armour of Karond Kar"
Available to all factions

Armour: +10

Ward save: +15%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +6

Ability: "Blood-Forged Armour"
Available only to:

Armour: +15

Chaos Undivided corruption: +1
(local province)

Physical resistance: +10%
Available only to:


Armour
Boots of Braccus

Armour: +2

Melee defence: +5

Missile resistance: +12%

Cooldown: -50% to "Foe Seeker"

Ability: "Foe-Seeker"
Available to all factions


Armour
Briarsheath

Physical resistance: +10%

Attribute: Snipe

Attribute: Stalk

Attribute: Woodsman

Attribute: Unspottable
Available to all factions


Armour
Bronze Armour of Zhrakk

Passive ability: "Bronze Armour of Zhrakk"

Armour: +20
Available only to:


Armour
Chromatic Armour

Armour: +10

Missile resistance: +10%

Passive ability: "Glittering Scales"
Available to all factions


Armour
Cloak of Anraheir

Passive ability: "Cloak of Anraheir"

Physical resistance: +10%

Attribute: Causes Terror
Available only to:


Armour
Cloak of Skulls
Available only to:


Armour
Cloak of Unreality

Passive ability: "Distorted Reality"

Speed: +15%

Spell resistance: +15%

Missile resistance: +15%
Available to all factions


Armour
Crown of Authority

Control: +2
(local province)

Armour: +3

Corruption: -3
(local province)

Physical resistance: +3%

Leadership: +3
(Lord's army)
Available to all factions


Armour
Cuirass of Fortune

Armour: +15

Magic item drop chance from battle: +5%

Weapon strength: +5%
Available only to:

Armour: +15

Ward save: +10%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Fire resistance: +25%

Physical resistance: +10%
Available only to:


Armour
Dragon Slayer's Scales

Speed: +10%

Physical resistance: +15%

Attribute: Causes Terror
Available only to:


Armour
Dreaming Boots

Campaign movement range: +10%

Growth: +10
(local province)

Evasion chance when using the Worldroots: +10%
(Lord)

Speed: +5%
Available only to:


Armour
Eagle Vambraces

Ambush defence chance: +20%
(own army)

Missile resistance: +10%
Available only to:

Armour: +5

Ward save: +10%

Melee defence: +4
Available to all factions


Armour
Engineer’s Knapsack

Ability "Restock!"

Armour: +15

Speed: -5%

Ammunition: +20%
Available to all factions

Physical resistance: +10%

Attribute: Snipe

Attribute: Vanguard Deployment
Available to all factions, excluding:


Armour
Frost Wyrm Skull

Attribute: Vanguard Deployment

Missile resistance: +4%
(all units in army)
Available only to:


Armour
Gatekeeper's Helm

Armour: +20

Character's aura leadership effect: +4

Leadership aura size: +30%

Passive ability: "Gatekeeper's Helm"
Available only to:


Armour
Glittering Scales

Armour: +4

Melee defence: +5

Passive ability: "Glittering Scales"
Available to all factions


Armour
Glyph of Potec

Ward save: +5%
(accompanying Lord)

Melee defence: +8

Weapon strength: +18% when fighting against Vampire Counts, Vampire Coast and Tomb Kings
Available to all factions


Armour
Great Stag Helm

Charge bonus: +15

Physical resistance: +10%

Attribute: Perfect Vigour

Attribute: Causes Fear
Available only to:

Enemy Hero action success chance: -35%

Spell resistance: +15%

Spell resistance: -10%
(enemy armies in local province)
Available to all factions


Armour
Helm of Draesca

Power of Draesca: +2% chance for this character to gain a powerful unique trait upon ending turn

Curse of Draesca: +1% chance for this character to die upon ending turn

Armour: +20

Wound recovery time: +10 turns

Attribute: Immune to Contact Effects

Attribute: Unbreakable

Attribute: Expert Charge Defence

This item cannot be removed the same turn it is equipped
Available to all factions


Armour
Helm of Khaine

Armour: +3

Melee attack: +3

Physical resistance: +3%

Attribute: Causes Fear

Attribute: Unbreakable
Available to all factions

Armour: +15

Passive ability: "Helm of the Kraken"

Attribute: Causes Terror
Available only to:

Control: +5
(local province)

Armour: +25

Ability: "Helm of Yvresse"

Leadership: +5
(Lord's army)
Available to all factions


Armour
Hide of the Cold Ones

Armour: +20

Leadership: -8

Missile resistance: +15%

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Armour
Hide of the Cold Ones

Armour: +20

Leadership: -8

Missile resistance: +15%

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:

Armour: +10

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Spell resistance: +20%

Winds of Magic power reserve capacity: +10
(Lord's army)
Available only to:

Armour: +10

Weapon strength: +10%

Spell resistance: +5%

Physical resistance: +10%
Available to all factions


Armour
Ironwarden's Shield

Missile block chance: +20%

Melee defence: +10

Passive ability: "Ironwarden's Shield"
Available only to:

Armour: +30

Ward save: +10%

Melee defence: +4
Available only to:


Armour
Mortuary Robes

Armour: +10

Ward save: +5%

Melee defence: +5

Winds of Magic power reserve capacity: +5
Available to all factions


Armour
Mutated Ghorgon Hide

Armour: +20

Melee defence: +5

Charge bonus: +30

Passive ability: "Blood Frenzy"
Available to all factions


Armour
Obsinite Plate

Armour: +25

Spell resistance: +15%

Passive ability: "Obsinite Plate"
Available to all factions


Armour
Old Guard's Armour

Armour: +15

Ward save: +15% when fighting against Greenskins, Ogres and Skaven
Available only to:


Armour
Perfected Dragon Cuirass

Armour: +25

Wound recovery time: -2 turns

Melee defence: +12
Available only to:


Armour
Perfected Dreaming Boots

Campaign movement range: +20%

Growth: +20
(local province)

Evasion chance when using the Worldroots: +30%
(Lord)

Speed: +10%
Available only to:

Ambush defence chance: +30%
(own army)

Missile resistance: +20%

Passive ability: "Hawkish Precision"
Available only to:


Armour
Perfected Twilight Helm

Armour: +20

Melee defence: +6
(own army)

Passive ability: "Twilight Helm"
Available only to:


Armour
Prospector's Mail

Speed: +5%

Attribute: Snipe

Attribute: Stalk

Attribute: Strider
Available only to:

Ammunition: +20%

Fire resistance: +25%

Missile resistance: +25%
Available only to:


Armour
Ranger's Cloak

Missile resistance: +10%

Physical resistance: +8%

Attribute: Vanguard Deployment
Available only to:


Armour
Refined Dragon Cuirass

Armour: +20

Wound recovery time: -2 turns

Melee defence: +8
Available only to:


Armour
Refined Dreaming Boots

Campaign movement range: +15%

Growth: +15
(local province)

Evasion chance when using the Worldroots: +20%
(Lord)

Speed: +5%
Available only to:


Armour
Refined Eagle Vambraces

Ambush defence chance: +20%
(own army)

Missile resistance: +15%

Passive ability: "Hawkish Precision"
Available only to:


Armour
Refined Twilight Helm

Armour: +15

Melee defence: +5
(own army)

Passive ability: "Twilight Helm"
Available only to:


Armour
Reforged Dragon Cuirass

Armour: +50

Wound recovery time: -4 turns

Melee defence: +15

Fire resistance: +125%

Passive ability: "Regeneration"
Available only to:


Armour
Reforged Dreaming Boots

Campaign movement range: +35%

Growth: +25
(all provinces)

Evasion chance when using the Worldroots: +100%
(Lord)

Speed: +15%
Available only to:


Armour
Reforged Eagle Vambraces

Ambush defence chance: +50%
(own army)

Range: +15% for Waywatcher units
(own army)

Missile resistance: +30%

Passive ability: "Hawkish Precision"
(all units in army)
Available only to:


Armour
Reforged Twilight Helm

Armour: +20

Range: +10% for Waywatcher units
(own army)

Melee defence: +10
(own army)

Passive ability: "Annoyance of Netlings"

Passive ability: "Twilight Helm"
Available only to:

Missile resistance: +15%

Bound spell: "Wall of Wind & Fire"
Available only to:

Hero recruit rank: +2 for Battle Wizards
(all provinces)

Melee defence: +8

Fire resistance: +20%

Attribute: Immune to Contact Effects
Available only to:


Armour
Rocket Boots

Armour: +5

Melee defence: +5

Cooldown: -50% to "Foe Seeker"

Ability: "Foe-Seeker"

Attribute: Causes Fear
Available to all factions

Campaign movement range: +5%

Armour: +15

Ability: "Scales of the Celestial Court"
Available only to:

Armour: +20

Ward save: +5%

Physical resistance: +10%
Available only to:


Armour
Scintillating Shield

Miscast base chance: +20% for all enemy spellcasters
(enemy armies in local province)

Barrier hit points: +1000

Attribute: Charge Reflection
Available to all factions


Armour
Scorpion Armour

Armour: +15

Melee attack: +5

Physical resistance: +10%

Passive ability: "Scorpion Armour"
Available only to:


Armour
Sea-Dragon Buckler

Missile block chance: +15%

Melee defence: +5

Missile resistance: +10%
Available only to:


Armour
Sea-Dragon Buckler

Missile block chance: +15%

Melee defence: +5

Missile resistance: +10%
Available only to:

Control: +5
(local province)

Armour: +8

Ward save: +15%

Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%

Melee defence: +6
Available only to:


Armour
Shield of Distraction

Melee defence: +5

Passive ability: "Shield of Distraction"

Attribute: Causes Fear
Available only to:


Armour
Shield of Ghrond

Armour: +15

Melee defence: +6

Passive ability: "Shield of Ghrond"
Available only to:


Armour
Shield of Sacrifice

Missile block chance: +10%

Armour: +15

Passive ability: "Shield of Sacrifice"
Available only to:


Armour
Shield of the Merwyrm

Armour: +10

Melee defence: +6

Physical resistance: +5%

Attribute: Strider
Available only to:

Armour: +15

Melee defence: +5

Spell resistance: +20%
Available only to:

Attribute: 360 Missile Block

Armour: +10

Passive ability: "Shield of Nan Gau"
Available only to:


Armour
Shroud of Death

Melee defence: +8

Physical resistance: +12%

Ability: "Slippery"

Attribute: Causes Fear

Attribute: Stalk
Available to all factions


Armour
Skull Helmet

Armour: +4

Physical resistance: +8%

Passive ability: "Hold the Line!"

Attribute: Causes Terror
Available to all factions


Armour
Starmetal Plate

Armour: +10

Melee defence: +15

Missile resistance: +10%

Passive ability: "Starmetal Plate"
Available only to:


Armour
Starmetal Plate

Armour: +10

Melee defence: +15

Missile resistance: +10%

Passive ability: "Starmetal Plate"
Available only to:

Armour: +12

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +6

Winds of Magic power reserve capacity: +10
(Lord's army)
Available only to:

Ability: "The Armour of Morkar"

Armour: +12

Ward save: +10%

Enemy Hero action success chance: -10%

Melee defence: +6

Undivided Authority: +2
(Lord's army)
Available only to:

Armour: +12

Ward save: +10%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +6
Available only to:


Armour
The Bane Shield

Missile block chance: +10%

Melee defence: +5

Ability: "The Bane Shield"
Available only to:

Enemy Hero action success chance: -10%

Ambush success chance: +20%
(Lord's army)

Melee defence: +10

Passive ability: "The Cloak of Shadows"
Available only to:

Armour: +6

Ward save: +10%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +6

Passive ability: "The Crystal Cloak"
Available only to:

Armour: +10

Enemy Hero action success chance: -10%

Spell resistance: +20%

Passive ability: "The Dark Mail"
Available only to:

Enemy Hero action success chance: -25%
(enemy characters in region)

Upkeep: -10% for Artillery and War Machine units
(all units in army)

Ambush defence chance: +25%
(Lord's army)

Passive ability: "Ever-Burning Light"

Melee attack: +5
(all units in army)
Available to all factions


Armour
The Gunnarsson Kron

Income from post-battle loot: +15%

Physical resistance: +10%
Available only to:


Armour
The Lion's Shield

Armour: +10

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +8

Spell resistance: +20%
Available only to:

Casualty replenishment rate: +5%
(all units in army)

Physical resistance: +20%

Passive ability: "Embrace of Skavor"
Available to all factions

Passive ability: "The Scarlet Armour"

Armour: +15

Ward save: +5%

Khorne corruption: +2
(local province)
Available only to:

Armour: +15

Fire resistance: +30%

Ability: "Shield of Aeons"
Available only to:

Control: +5
(local province)

Armour: +8

Ward save: +10%

Recruit rank: +1 for Slayers, Giant Slayers, Slayer Pirates and Doomseekers units
(Lord's army)

Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%

Corruption: -5
(local province)

Melee attack: +3

Melee defence: +10
Available only to:

Armour: +15

Fire resistance: +15%

Spell resistance: +15%

Passive ability: "Thorek's Rune Armour"
Available to all factions


Armour
Tilean Pavise

Missile block chance: +15%

Armour: +15

Reload time reduction: +10%
Available to all factions, excluding:


Armour
Trickster's Helm

Armour: +10

Ward save: +10%

Melee defence: +5

Barrier hit points: +100
Available to all factions


Armour
Twilight Helm

Armour: +10

Melee defence: +4
(own army)

Passive ability: "Twilight Helm"
Available only to:


Armour
Unknown Champion's Cloak

Winds of Magic cost: -10% for all spells

Speed: +15%

Ward save: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
Available only to:


Armour
Vine Dragon Scale

Armour: +26

Melee defence: +12

Ability: "Vine Dragon Scale"
Available to all factions


Armour
Void Armour

Physical resistance: +10%

Barrier hit points: +125

Attribute: Causes Terror
Available only to:

Unlocks Hero recruitment: Mage
(all provinces)

Ward save: +10%

Hero capacity: +1 for Mages

Hero recruit rank: +2 for Mages
(all provinces)

Cooldown: -30% to spells

Winds of Magic power reserve capacity: +15
Available only to:

Armour: +10

Ward save: +10%

Skaven corruption: +3
(local province)

Melee defence: +5

Passive ability: "Warp-Shard Armour"
Available only to:


Armour
Winged Boots

Speed: +5%

Melee defence: +6

Missile resistance: +15%

Attribute: Strider
Available to all factions