Arcane Items
This section describes the various arcane items available.
Total items: (118)


Arcane Item
Abhorrent Lodestone

Chance of Winds of Magic increasing in strength when changing: +25%
(local province)

Miscast base chance: -10%
Available only to:


Arcane Item
Amplifier

Cooldown: -30% to spells

Winds of Magic power reserve capacity: +18
Available to all factions, excluding:


Arcane Item
Blackened Staff

Cooldown: -25% to spells

Miscast base chance: -25%

Passive ability: "Life Leeching"
Available to all factions, excluding:


Arcane Item
Blind Eye of Seeing

Winds of Magic power reserve capacity: +20

Bound spell: "Savage Dominion"
Available only to:


Arcane Item
Book of Arkhan

Vigour loss reduction: -5%
(Lord's army)

Bound spell: "Book of Arkhan"
Available only to:


Arcane Item
Book of Ashur

Targeting range: +25% for spells

Winds of Magic power reserve capacity: +20
Available to all factions, excluding:


Arcane Item
Book of Hoeth

Winds of Magic cost: -10% for all spells

Ability: "Book of Hoeth"
Available only to:


Arcane Item
Chalice of Blood & Darkness

Winds of Magic power reserve: +1 per turn

Miscast base chance: +20% for all enemy spellcasters
(enemy armies in local province)

Passive ability: "Chalice of Blood & Darkness"
Available only to:


Arcane Item
Channelling Staff

Cooldown: -10% to all spells

Ability: "Channelling Staff"
Available to all factions, excluding:

Armour: +5

Corruption: -5
(local province)

Magic item drop chance from battle: +5%

Winds of Magic cost: -2 for "Power of Darkness"

Spell number of uses: +2 for "Power of Darkness"

Passive ability: "Circlet of Iron"
Available only to:


Arcane Item
Cloak of Po Mei

Cooldown: +10% to all spells

Passive ability: "Cloak of Po Mei"

Winds of Magic power reserve capacity: +5
Available only to:

Corruption: -5
(local province)

Spell resistance: +25%

Missile resistance: +25%

Passive ability: "Crown of Claws"
Available only to:


Arcane Item
Cube of Darkness

Physical resistance: +8%

Passive ability: "Cube of Darkness"

Attribute: Stalk
Available only to:


Arcane Item
Cupped Hands of the Old Ones

Miscast base chance: -50%

Winds of Magic power reserve capacity: +15
Available only to:

Passive ability: "Daemonspite Crucible"

Targeting range: +10% for Lore of Hashut spells

Leadership: +5
(Lord's army)

Spell resistance: +15%
Available only to:


Arcane Item
Diadem of Power

Winds of Magic power reserve: +2 per turn

Chance of Winds of Magic increasing in strength when changing: +25%
(local province)
Available only to:


Arcane Item
Divining Rod

Magic item drop chance from battle: +20%

Passive ability: "Divining Rod"
Available only to:


Arcane Item
Dweomer Leach Orb

Miscast base chance: +15% for all enemy spellcasters
(enemy armies in local province)

Ability: "Dweomer Leach Orb"

Winds of Magic power reserve capacity: +10
Available only to:


Arcane Item
Earthing Rod

Winds of Magic power reserve: +2 per turn

Ability: "Earthing Rod"
Available to all factions, excluding:


Arcane Item
Enkhil's Kanopi

Winds of Magic power reserve: +1 per turn

Spell resistance: +15%

Ability: "Enkhil's Kanopi"
Available only to:


Arcane Item
Forbidden Rod

Spell intensity: +10%

Ability: "Forbidden Rod"
Available to all factions, excluding:


Spell Fragment
Fragment of Aqshy

Spells: "Piercing Bolts of Burning" and "Flaming Sword of Rhuin"

Disables spells: "Glean Magic" and "Infernal Gateway"
Available to all factions


Spell Fragment
Fragment of Azyr

Spells: "Comet of Casandora" and "Curse of the Midnight Wind"

Disables spells: "Treason of Tzeentch" and "Tzeentch's Firestorm"
Available to all factions


Spell Fragment
Fragment of Chamon

Spells: "Transmutation of Lead" and "Final Transmutation"

Disables spells: "Glean Magic" and "Infernal Gateway"
Available to all factions


Spell Fragment
Fragment of Ghur

Spells: "Curse of Anraheir" and "Transformation of Kadon"

Disables spells: "Glean Magic" and "Infernal Gateway"
Available to all factions


Spell Fragment
Fragment of Ghyran

Spells: "Regrowth" and "Shield of Thorns"

Disables spells: "Treason of Tzeentch" and "Tzeentch's Firestorm"
Available to all factions


Spell Fragment
Fragment of Hysh

Spells: "Birona's Timewarp" and "Net of Amyntok"

Disables spells: "Treason of Tzeentch" and "Tzeentch's Firestorm"
Available to all factions


Spell Fragment
Fragment of Shyish

Spells: "Fate of Bjuna" and "Purple Sun of Xereus"

Disables spells: "Treason of Tzeentch" and "Tzeentch's Firestorm"
Available to all factions


Spell Fragment
Fragment of Ulgu

Spells: "Occam's Mindrazor" and "Penumbral Pendulum"

Disables spells: "Glean Magic" and "Infernal Gateway"
Available to all factions


Arcane Item
Grut's Sickle

Melee attack: +8

Weapon strength: +10%

Bound spell: "Grut's Sickle"
Available only to:

Growth: +35
(local province)

Cooldown: -20% to "Bonecrusher"

Cooldown: -20% to "Toothcracker"

Cooldown: -20% to "Trollguts"
Available only to:


Arcane Item
Hellheart

Miscast base chance: +10% for all enemy spellcasters
(enemy armies in local province)

Bound spell: "Hellheart"
Available only to:


Arcane Item
Jagged Dagger

Armour-piercing weapon damage: +30

Passive ability: "Jagged Dagger"
Available only to:


Arcane Item
Mirror of the Ice Queen

Melee defence: +6

Passive ability: "Mirror of the Ice Queen"
Available only to:

Winds of Magic cost: -3 for "Regrowth"

Winds of Magic cost: -3 for "Regrowth Upgraded"

Miscast base chance: -20%

Winds of Magic power reserve capacity: +15
Available only to:


Arcane Item
Neferra's Scrolls of Mighty Incantations

Spell intensity: +10%

Ability: "Neferra's Scrolls of Mighty Incantations"
Available only to:


Arcane Item
Plaque of Dominion

Research rate: +10

Corruption: -4
(local province)

Ability: "Plaque of Dominion"
Available only to:


Arcane Item
Power Stone

Ability: "Power Stone"

Winds of Magic power reserve capacity: +5
Available to all factions, excluding:


Arcane Item
Prismatic Amplifier

Spell intensity: +5%

Ability: "Prismatic Amplifier"

Winds of Magic power reserve capacity: +15
(own army)
Available only to:


Arcane Item
Rod of Torment

Magic item drop chance from battle: +5%

Bound spell: "Rod of Torment"

Winds of Magic power reserve capacity: +10
Available only to:


Arcane Item
Sacrament of the Lady

Attribute: Immune to Psychology

Winds of Magic power reserve capacity: +10
Available only to:


Arcane Item
Sacrament of the Lady

Attribute: Immune to Psychology

Winds of Magic power reserve capacity: +10
Available only to:


Arcane Item
Sceptre of Entropy

Melee attack: +10

Melee defence: +10

Weapon strength: +15%
Available only to:


Arcane Item
Sceptre of Stability

Spell resistance: +20%

Ability: "Sceptre of Stability"
Available to all factions, excluding:


Arcane Item
Scroll of Amber

Bound spell: "The Amber Trance"

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Arcane Item
Scroll of Aramar

Bound spell: "Fear of Aramar"

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Arcane Item
Scroll of Black Horror

Bound spell: "Arnzipal's Black Horror"

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Arcane Item
Scroll of Blast

Targeting range: +10% for spells

Bound spell: "Blast"
Available to all factions, excluding:


Arcane Item
Scroll of Leeching

Spell resistance: +15%

Ability: "Scroll of Leeching"
Available to all factions, excluding:


Arcane Item
Scroll of Power

Spell intensity: +5%

Ability: "Scroll of Power"
Available to all factions, excluding:


Arcane Item
Scroll of Shielding

Physical resistance: +5%

Ability: "Scroll of Shielding"
Available to all factions, excluding:


Arcane Item
Scroll of Stone

Immediately causes wall breaches when besieging

Bound spell: "Assault of Stone"

Attribute: Wallbreaker
Available only to:

Winds of Magic cost: -10% for overcast spells

Miscast base chance: -15%
Available only to:


Arcane Item
Scrying Stone

Ambush success chance: +7%
(Lord's army)

Ability: "Scrying Stone"
Available only to:

Passive ability: "Skullmantle"

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Arcane Item
Skull of Katam

Enemy Winds of Magic power reserve: -5 per turn
(enemy armies in local province)

Ability: "Skull of Katam"
Available only to:


Arcane Item
Skull of Rarkos

Ability: "Skull of Rarkos"

Spell resistance: -20%
(enemy armies in region)
Available only to:

Vampiric corruption: +5
(local province)

Magic item drop chance from battle: +10%

Melee attack: +5

Spell resistance: +20%

Winds of Magic cost: -2 for "Vanhel's Danse Macabre"

Winds of Magic cost: -2 for "Vanhel's Danse Macabre Upgraded"

Miscast base chance: -15%
Available only to:


Arcane Item
Snowflake Pendant

Ability: "Snowflake Pendant"

Attribute: Strider

Attribute: Vanguard Deployment
Available only to:


Arcane Item
Spell-Wrought Sceptre

Miscast base chance: -15%

Ability: "Spell-Wrought Sceptre"
Available only to:

Hero capacity: +1 for Shamans

Corruption: -5
(local province)

Hero recruit rank: +5 for Shamans
(all provinces)

Physical resistance: +5%

Passive ability: "Squiggly Beast"
Available only to:


Arcane Item
Staff of Damnation

Vigour loss reduction: -15%

Physical resistance: +5%

Bound spell: "Staff of Damnation"
Available only to:


Arcane Item
Staff of Darkoth

Bound spell: "Viletide"

Spell resistance: -20%
(enemy armies in region)
Available only to:

Research rate: +10

Magic item drop chance from battle: +20%

Miscast base chance: -15%

Ability: "Staff of Nagash"
Available only to:

Winds of Magic power reserve: +10 per turn

Experience gain: +15% for all spellcasters
(own army)

Cooldown: -10% to all spells

Miscast base chance: -50%

Ability: "Staff of Volans"
Available only to:


Arcane Item
Staff of Wu Xing

Chance of Winds of Magic increasing in strength when changing: +30%
(local province)

Ability: "Staff of Wu Xing"
Available only to:


Arcane Item
Standard of the Sacred Serpent

Control: +3
(local province)

Casualty replenishment rate: +3%
(Hero's army)

Attribute: Causes Terror when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos and Norsca
(accompanying Lord)
Available only to:


Arcane Item
Starwood Staff

Targeting range: +10% for spells

Miscast base chance: -25%

Ability: "Starwood Staff"
Available only to:


Arcane Item
The Bordeleaux Flabellum

Control: +2
(all provinces)

Vampiric corruption: +5
(local province)

Magic item drop chance from battle: +40%

Miscast base chance: -15%

Passive ability: "The Bordeleaux Flabellum"
Available only to:

Hero recruit rank: +5 for Damsels
(all provinces)

Ability: "Chalice of Potions"
Available only to:


Arcane Item
The Gem of Sunfire

Bound spell: "The Gem of Sunfire"

Fire resistance: +30%
(Lord's army)
Available only to:


Arcane Item
The Grey Wand

Cooldown: -20% to Lore of Shadows spells

Winds of Magic cost: -3 for "The Penumbral Pendulum"

Winds of Magic cost: -6 for "The Penumbral Pendulum Upgraded"

Miscast base chance: -100%
Available only to:

Hero recruit rank: +4 for Plague Priests
(all provinces)

Skaven corruption: +3
(local province)

Rite cost: -25% for The Pestilent Scheme

Winds of Magic cost: -2 for "Plague"

Winds of Magic cost: -2 for "Plague Upgraded"

Ability: "The Liber Bubonicus"
Available only to:


Arcane Item
The Liber Noctus

Vampiric corruption: +5
(local province)

Hero recruit rank: +5 for Necromancers
(all provinces)

Magic item drop chance from battle: +10%

Winds of Magic cost: -4 for "Wind of Death"

Winds of Magic cost: -4 for "Wind of Death Upgraded"

Ability: "The Liber Noctus"
Available only to:


Arcane Item
The Liche Staff

Corruption: -5
(local province)

Magic item drop chance from battle: +60%

Miscast base chance: -15%

Passive ability: "The Liche Staff"
Available only to:


Arcane Item
The Seerstaff of Saphery

Melee attack: +7

Melee defence: +7

Bound spell: "The Seerstaff of Saphery"
Available only to:


Arcane Item
The Trickster's Pendant

Spell intensity: +5%

Ability: "The Trickster's Pendant"

Attribute: Stalk

Attribute: Vanguard Deployment
Available only to:


Arcane Item
The Trickster's Staff

Winds of Magic power reserve minimum: +20
(Lord's army)

Tzeentch corruption: +4
(local province)

Ability: "Deceiving Shadows"

Winds of Magic power reserve capacity: +10
(Lord's army)
Available only to:


Arcane Item
Tome of Furion

Targeting range: +10% for spells

Bound spell: "Tome of Furion"
Available only to:


Arcane Item
Trickster's Shard

Winds of Magic cost: +10% for all enemy spells
(enemy armies in local region)

Miscast base chance: -20%

Ability: "Trickster's Shard"
Available to all factions, excluding:


Arcane Item
Vessel of Chaos

Passive ability: "Vessel of Chaos"

Tzeentch Authority: +2
(Lord's army)

Ward save: +5%

Changing of the Ways cost: -100% for "Drain Magic"
(enemy armies in local province)

Winds of Magic cost: -10% for Lore of Tzeentch spells
Available only to:


Arcane Item
Void Pendulum

Miscast base chance: +50% for all enemy spellcasters
(enemy armies in local province)

Ability: "Void Pendulum"
Available only to:


Arcane Item
Wand of Jet

Ability: "Wand of Jet"

Winds of Magic power reserve capacity: +5
Available to all factions, excluding:

Magic item drop chance from battle: +5%

Bound spell: "Wand of the Kharaidon"

Cooldown: -15% to spells

Winds of Magic cost: -2 for "Soulstealer"

Winds of Magic power reserve capacity: +10
Available only to:


Arcane Item
Wand of Wych Elm

Winds of Magic cost: -2 for "Dwellers Below"

Winds of Magic cost: -2 for "Dwellers Below Upgraded"
Available only to:


Arcane Item
Warp-Energy Condenser

Spell intensity: +5%

Winds of Magic power reserve capacity: +15
Available only to: