
Passive ability: "Banner of Eternal Flame"
(assigned unit)
Available to all factions

Passive ability: "Aura of Madness"
(assigned unit)

Physical resistance: +10%
(assigned unit)

Attribute: Causes Fear
(assigned unit)

Attribute: Causes Terror
(assigned unit)
Available to all factions

Speed: +30%
(assigned unit)

Attribute: Strider
(assigned unit)

Passive ability: "Wayfarer"
(assigned unit)
Available to all factions

Speed: +15%
(assigned unit)

Weapon strength: +5%
(assigned unit)

Physical resistance: +5%
(assigned unit)
Available to all factions

Attribute: Immune to Psychology
(assigned non-character unit)

Removes all Bonus vs Infantry
(assigned non-character unit)

Bonus vs Large: +15
(assigned non-character unit)
Available to all factions

Passive ability: "Horrible Regeneration"
(assigned non-character unit)

Speed: -30%
(assigned non-character unit)

Physical resistance: +15%
(assigned non-character unit)
Available to all factions

Speed: +60%
(assigned non-character unit)

Charge bonus: +20%
(assigned non-character unit)

Passive ability: "Feral Rage"
(assigned non-character unit)
Available to all factions

Armour: -30
(assigned non-character unit)

Enables sundering attacks
(assigned non-character unit)

Attribute: Stalk
(assigned non-character unit)

Attribute: Unspottable
(assigned non-character unit)
Available to all factions

Bonus vs Infantry: +15
(assigned non-character unit)

Removes all Bonus vs Large
(assigned non-character unit)

Physical resistance: +20%
(assigned non-character unit)
Available to all factions

Attacks cause "Rattled" effect, reducing combat ability
(assigned Fimir unit)

Passive ability: "Vicious Assault III"
(assigned Fimir unit)

Charge bonus: +50
(assigned Fimir unit)
Available to all factions

Passive ability: "Gleaming Pennant"
(assigned unit)
Available to all factions

Speed: +40%
(assigned non-character unit)

Enables poison attacks
(assigned non-character unit)

Attribute: Stalk
(assigned non-character unit)
Available to all factions

Attribute: Immune to Psychology
(assigned Peasant Bowmen unit)

Missile strength: +25%
(assigned Peasant Bowmen unit)
Available to all factions

Enables magical attacks
(assigned unit)

Spell resistance: +25%
(assigned unit)
Available to all factions

Charge bonus: +40
(assigned Knights unit)

Attribute: Perfect Vigour
(assigned Knights unit)
Available to all factions

Charge bonus: +25
(assigned unit)

Charge bonus: +7%
(assigned unit)
Available to all factions

Speed: +10%
(assigned unit)

Attribute: Strider
(assigned unit)
Available to all factions

Armour-piercing weapon damage: +8
(assigned unit)
Available to all factions

Melee defence: +12
(assigned Melee Infantry unit)

Attribute: Expert Charge Defence
(assigned Melee Infantry unit)
Available to all factions

Passive ability: "Scarecrow Banner"
(assigned unit)
Available to all factions

Speed: +60%
(assigned Skin Wolf unit)

Attribute: Stalk
(assigned Skin Wolf unit)

Passive ability: "Wayfarer"
(assigned Skin Wolf unit)

Attribute: Unspottable
(assigned Skin Wolf unit)
Available to all factions

Leadership: +7
(assigned unit)
Available to all factions

Melee defence: +12
(assigned Troll unit)

Passive ability: "Guardian"
(assigned Troll unit)

Attribute: Unbreakable
(assigned Troll unit)

Attribute: Expert Charge Defence
(assigned Troll unit)
Available to all factions

Attribute: Causes Fear
(assigned unit)

Attribute: Causes Terror
(assigned unit)
Available to all factions

Leadership: +8
(assigned unit)
Available to all factions