Grand Cathay Caravans (Ivory Road)
These unique items are awarded upon the successful completion of Grand Cathay Caravans.


Arcane Item
This is some kind of relic-cypher, a key to understanding the ancient lore of the Sky Titans.
Research rate: +20


Armour
The skull seeps a constant icy mist concealing those that hold it.
Attribute: Vanguard Deployment
Missile resistance: +4% (all units in army)


Armour
Using a rarefied ore of Gromril, and the finest forging techniques, crafting such mail will make the wearer all but impervious to attack.
Armour: +10
Melee defence: +15
Missile resistance: +10%
Passive ability: "Starmetal Plate"


Enchanted Item
This lens is fashioned and enchanted by the acolytes of Altdorf’s Light College.
Weakness to Fire Damage: -40% (enemy armies in local region)
Bound spell: "Fireball"


Arcane Item
While the blade is short, the jewels embedded in its hilt are said to be worth a thousand Caravans.
Ward save: +25%
Passive ability: "Rebirth"


Enchanted Item
The statues that line the great road into Zharr-Naggrund are said to be petrified Sorcerers.
Chaos Undivided corruption: +2 (local province)
Cooldown: -25% to spells



Follower
The greedy burgomeisters of Marienburg are keen to establish a trade relationship.
Sale value of cargo: +15%
Income from trade tariffs: +20% (factionwide)



Follower
One of the princes has granted ownership and tithes from a patch of Tilean land.
Income from all buildings: +5% (all provinces)



Follower
A spy of the Magritta courts will furnish the Caravan Master with intelligence when possible.
Allegiance points gained: +33% for alliances with Dwarfs (factionwide)
Allegiance points gained: +33% for alliances with the Empire (factionwide)
Allegiance points gained: +33% for alliances with Kislev (factionwide)
Enemy Hero action success chance: -20% (all provinces)


Talisman
A rare necklace fashioned by the Ice Court, imbued with its magic.
Bound spell: "Wind Blast"


Talisman
A talisman worn upon a thick chain that imbues its wearer with the courage of every High King of Everpeak.
Attribute: Immune to Psychology
Melee defence: +6
Physical resistance: +15%


Talisman
This mantle is said to retain the heat of Elena’s fiery passion and her indomitable will to succeed despite the most grievous of injuries.
Armour: +5
Corruption: -2 (local province)
Attribute: Immune to Contact Effects


Weapon
A gift from the Gryphon Legion, famed for selling their might around the world.
Charge bonus: +20
Charge bonus: +15% for Cavalry units (Lord's army)


Weapon
An heirloom of the infamous Von Carstein family, it holds unholy power.
Vampiric corruption: +4 (local province)
Melee attack: +8
Passive ability: "Regeneration"
Passive ability: "Frenzy"


Weapon
This compound of highly volatile powder ignites with the slightest jostle – perfectly suitable for the battlefield if you can get it there unexploded!
Ability: "Experimental Explosive"
Explosive missile damage +10% (all units in army)
Missile explosion radius: +10% (all units in army)