Weapons
This section details the various weapons available.
Total items: (339)

Melee attack: +5

Enables magical attacks

Weapon strength: +15%

Armour-piercing weapon damage: +30
Available only to:


Weapon
Aventurine Dagger

Melee attack: +5

Enables poison attacks

Weapon strength: +3%

Ability: "Dark Venom"
Available to all factions

Upkeep: -5%
(Lord's army)

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Enables magical attacks

Bonus vs Large: +6

Ability: "Axe of Dargo"
Available only to:

Growth: +5
(all provinces)

Armour-piercing weapon damage: +40

Bonus vs Infantry: +15

Ability: "Axe of Grom"
Available to all factions

Melee attack: +8

Weapon strength: +10%

Passive ability: "Axe of Khorne"
Available only to:


Weapon
Axe of Men

Enables sundering attacks

Armour-piercing weapon damage: +45

Ability: "Axe of Men"
Available only to:


Weapon
Axe of Tor

Splash attack power: +50%

Enables magical attacks

Armour-piercing weapon damage: +50

Ability: "Axe of Tor"
Available only to:


Weapon
Axes of Kadrin

Melee attack: +5

Armour-piercing weapon damage: +50

Charge bonus: +15

Ability: "Axes of Kadrin"
Available only to:


Weapon
Axes of Khorgor

Enables magical attacks

Bonus vs Infantry: +16

Charge bonus: +25
Available only to:


Weapon
Balesword

Attacks cause "Slow Death" effect, draining hit points

Melee attack: +5

Weapon strength: +10%
Available only to:

Melee attack: +10

Weapon strength: +10%

Armour-piercing weapon damage: +30
Available only to:

Melee attack: +15

Enables magical attacks

Melee defence: -10

Weapon strength: +35%
Available only to:


Weapon
Beast Slayer

Melee attack: +10

Weapon strength: +15%

Ability: "The Drakwald Runefang"
Available only to:


Weapon
Blade of Bel-Korhadris

Enables magical attacks

Weapon strength: +8%

Bonus vs Large: +10

Ability: "Blade of Bel-Korhadris"
Available only to:


Weapon
Blade of Blood

Weapon strength: +12%

Bonus vs Infantry: +10

Attribute: Unyielding Assault
Available only to:


Weapon
Blade of Corruption

Melee attack: +6

Enables magical attacks

Enables poison attacks

Weapon strength: +10%
Available only to:


Weapon
Blade of Leaping Gold

Speed: +10%

Melee attack: +10

Armour-piercing weapon damage: +35
Available only to:


Weapon
Blade of Mourning Fire

Melee attack: +10

Attacks cause "Discouraged" effect, reducing leadership

Enables flaming attacks

Weapon strength: +5%

Armour-piercing weapon damage: +30
Available only to:


Weapon
Blade of Nurglitch

Enables magical attacks

Enables poison attacks

Weapon strength: +8%
Available only to:


Weapon
Blade of Revered Tzunki

Enables magical attacks

Weapon strength: +10%

Armour-piercing weapon damage: +55
Available only to:


Weapon
Blade of Ruin

Melee attack: +5

Enables sundering attacks

Armour-piercing weapon damage: +70
Available only to:


Weapon
Blade of Sea Gold

Base weapon damage: -10

Armour-piercing weapon damage: +100

Charge bonus: +45
Available to all factions


Weapon
Blade of Setep

Enables magical attacks

Base weapon damage: -15

Armour-piercing weapon damage: +65

Ability: "Blade of Setep"
Available only to:


Weapon
Blade of Shadow

Undivided Authority: +2
(Lord's army)

Income from post-battle loot: +25%

Melee attack: +8

Weapon strength: +15%

Passive ability: "Blade of Shadow"
Available to all factions

Control: +3
(all provinces)

Passive ability: "Blade of Ancient Skies"

Leadership: +10
(Lord's army)
Available to all factions

Corruption: -2
(local province)

Weapon strength: +14%

Armour-piercing weapon damage: +15

Passive ability: "Blade of the Serpent's Tongue"
Available to all factions


Weapon
Blade of Xen Wu

Chaos Undivided corruption: +5
(local province)

Melee attack: +12

Enables magical attacks

Weapon strength: +15%
Available only to:


Weapon
Blood Bringer

Melee attack: +10

Weapon strength: +15%

Ability: "The Wissenland Runefang"
Available only to:

Income from post-battle loot: +10%

Vampiric corruption: +5
(local province)

Recruitment cost: -10%
(own army)

Melee attack: +5

Enables magical attacks

Weapon strength: +10%

Passive ability: "Blood Drinker"
Available only to:


Weapon
Bloodstorm Blades

Missile block chance: +35%

Weapon strength: +10%

Bonus vs Infantry: +15

Ability: "Bloodstorm Blades"
Available to all factions

Income from post-battle loot: +10%

Magic item drop chance from battle: +5%

Melee attack: +6

Enables magical attacks

Spell resistance: +15%

Miscast base chance: -20%

Passive ability: "Bonewood Staff"
Available only to:


Weapon
Bow of the Seafarer

Campaign movement range: +5%

Missile strength: +10%

Ability: "Bow of the Seafarer"
Available only to:


Weapon
Brain Wounder

Melee attack: +10

Weapon strength: +15%

Ability: "The Ostland Runefang"
Available only to:


Weapon
Burning Blade of Chotec

Attacks cause "Flammable" effect, reducing fire resistance

Enables flaming attacks

Attribute: Causes Fear
Available only to:

Weapon strength: +10%

Spell resistance: +15%
(Hero's army)
Available to all factions


Weapon
Chainsword

Khorne corruption: +10
(local province)

Melee attack: +20

Enables magical attacks

Armour-piercing weapon damage: +250

Passive ability: "Chainsword"

Attribute: Unbreakable
Available to all factions

Casualty replenishment rate: +3%
(Lord's army)

Melee attack: +6

Enables magical attacks

Weapon strength: +10%

Passive ability: "Chaos Tomb Blade"
Available only to:


Weapon
Chillblade

Enables frostbite attacks

Enables magical attacks

Weapon strength: +5%

Bonus vs Large: +4

Passive ability: "Chillblade"
Available only to:

Post battle chance of stealing a magic item: +50%

Corruption: -5
(local province)

Melee attack: +15

Enables poison attacks

Weapon strength: +12%
Available only to:


Weapon
Corrosive Blade

Enables "Weeping Blade" contact effect (-50%% Armour)

Armour-piercing weapon damage: +45
Available only to:

Melee defence: +5

Armour-piercing weapon damage: +10

Bonus vs Large: +12

Ability: "Creature-Killer"
Available only to:


Weapon
Crimson Death

Enables magical attacks

Weapon strength: +20%

Attribute: Causes Fear
Available only to:

Melee attack: +7

Melee defence: +5

Weapon strength: +10%

Bound spell: "Banishment"
Available only to:


Weapon
Crow Feeder

Melee attack: +10

Weapon strength: +15%

Ability: "The Nordland Runefang"
Available only to:


Weapon
Daemonblade

Ability: "Daemonblade"

Slaanesh Authority: +2
(Lord's army)

Seduce Units budget: +10%
(Lord's army)

Melee attack: +5

Weapon strength: +10%
Available only to:


Weapon
Dagger of Hotek

Melee attack: +8

Enables magical attacks

Armour-piercing weapon damage: +40
Available only to:


Weapon
Dagger of Malice

Chaos Undivided corruption: +1
(local province)

Weapon strength: +15%

Ability: "Dagger of Malice"
Available only to:


Weapon
Dagger of Sotek

Enables magical attacks

Bonus vs Infantry: +8

Enemy leadership: -6 for Skaven units
(local region)
Available only to:


Weapon
Daith's Reaper

Melee attack: +6

Enables magical attacks

Armour-piercing weapon damage: +100
Available only to:


Weapon
Daith's Reaper

Melee attack: +6

Enables magical attacks

Armour-piercing weapon damage: +100
Available only to:


Weapon
Dart of Doom

Wound action: Additional +20% chance of wounding target

Attrition: +50% casualties suffered from Athel Loren attrition
(enemy armies in local province)

Ability: "Dart of Doom"
Available to all factions


Weapon
Dawn Glaive

Melee attack: +10

Melee defence: +10

Passive ability: "Dawn Glaive"
Available only to:


Weapon
Dazh's Brazier

Melee attack: +10

Enables flaming attacks

Passive ability: "Dazh's Brazier"
Available only to:


Weapon
Deathsinger

Sister Swords: +5% chance to gain a unique trait when both Doomsinger and Deathsinger are present in the same region

Passive ability: "Regeneration"

Passive ability: "Frenzy"

Passive ability: "Deathblow"
Available to all factions

Melee attack: +3

Enables magical attacks

Melee defence: +5

Weapon strength: +10%

Passive ability: "The Cursed Blade"
Available only to:

Post battle chance of stealing a magic item: +50%

Melee attack: +12

Attacks cause "Discouraged" effect, reducing leadership

Weapon strength: +12%

Passive ability: "Destroyer"
Available only to:


Weapon
Destroyer of Eternities

Base weapon damage: -10

Armour-piercing weapon damage: +60

Bonus vs Large: +15

Ability: "Heroic Killing Blow"
Available only to:


Weapon
Destroyer of Khorne

Melee attack: +8

Armour-piercing weapon damage: +40

Skulls gained from kills: +10%
(Lord's army)

Passive ability: "Destroyer of Khorne"

Attribute: Perfect Vigour
Available only to:


Weapon
Doomsinger

Sister Swords: +5% chance to gain a unique trait when both Doomsinger and Deathsinger are present in the same region

Passive ability: "Regeneration"

Passive ability: "Frenzy"

Passive ability: "Deathblow"
Available to all factions


Weapon
Double Crescent of Neru

Melee attack: +5

Enables magical attacks

Melee defence: +8

Weapon strength: +5%

Spell resistance: +20%
Available to all factions


Weapon
Dragonfire Handgun

Attacks cause "Flammable" effect, reducing fire resistance

Enables flaming attacks

Armour-piercing missile damage: +18%
Available to all factions, excluding:


Weapon
Dragon Slayer's Axe

Weapon strength: +15%

Bonus vs Large: +15

Passive ability: "Dragon Slayer's Axe"
Available only to:


Weapon
Dragon Tooth

Control: +5
(local province)

Income from post-battle loot: +15%

Melee attack: +6

Enables magical attacks

Weapon strength: +10%

Ability: "The Reikland Runefang"
Available only to:


Weapon
Dreaming Bow

Campaign line of sight: +20%

Construction cost: -10% for all buildings
(local region)

Missile strength: +10%
Available only to:


Weapon
Dreamstealer Sword

Slaanesh corruption: +4
(local province)

Attacks cause "Discouraged" effect, reducing leadership

Enables magical attacks

Armour-piercing weapon damage: +50

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Weapon
Dwarfbane

Melee attack: +6

Armour-piercing weapon damage: +100 when fighting against Dwarfs
Available only to:

Recruitment cost: -10%
(Lord's army)

Weapon strength: +20% when fighting against Dwarfs

Bonus vs Infantry: +10

Ability: "Dwarf Gouger"
Available only to:


Weapon
Elfbane

Melee attack: +10 when fighting against Elves

Enables magical attacks

Weapon strength: +25% when fighting against Elves

Melee attack: +5 when fighting against Elves
(Lord's army)
Available only to:


Weapon
Enchanted Lapis Mace

Enables magical attacks

Weapon strength: +5%

Bonus vs Large: +8
Available to all factions


Weapon
Etherblade

Enables magical attacks

Base weapon damage: -200

Armour-piercing weapon damage: +200
Available only to:


Weapon
Everbleed

Attacks cause "Disembowelled" effect, draining hit points

Enables magical attacks

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Weapon
Everchanging Blade

Melee attack: +10

Enables magical attacks

Armour-piercing weapon damage: +15
Available only to:


Weapon
Executioner's Axe

Melee attack: -8

Enables sundering attacks

Weapon strength: +20%

Attribute: Executor
Available to all factions

Ability: "Experimental Explosive"

Explosive missile damage +10%
(all units in army)

Missile explosion radius: +10%
(all units in army)
Available only to:


Weapon
Experimental Explosive

Ability: "Experimental Explosive"

Explosive missile damage +10%
(all units in army)

Missile explosion radius: +10%
(all units in army)
Available only to:

Melee attack: +5

Armour-piercing weapon damage: +30

Ability: "Fangspike"

Attribute: Stalk
Available only to:

Speed: +15%

Bonus vs Infantry: +10

Leadership: +8 when laying siege or encircling
(all units in army)

Ability: "Fangsword of Eltharion"
Available to all factions


Weapon
Fell-Axe of the Drakwald

Melee attack: +10

Weapon strength: +15%

Attribute: Causes Fear
Available to all factions


Weapon
Filth Mace

Nurgle corruption: +3
(local province)

Enables magical attacks

Base weapon damage: +75

Ability: "Filth Mace"
Available only to:


Weapon
Firestorm Blade

Bound spell: "Flame Storm"

Enables flaming attacks

Weapon strength: +10%
Available only to:


Weapon
Flaming Axe of Cormac

Melee attack: +4

Melee defence: +8

Passive ability: "Flaming Axe of Cormac"
Available only to:


Weapon
Forest Dragon Fang

Melee attack: +12

Enables poison attacks

Ability: "The Dwellers Below"
Available only to:

Upkeep: -5%
(Lord's army)

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Weapon strength: +10%

Ability: "Frost Fang"
Available only to:

Enables frostbite attacks

Bonus vs Large: +15

Bound spell: "Frost Shard Glaive"
Available only to:


Weapon
Gatekeeper's Hammer

Enables frostbite attacks

Melee defence: +10

Passive ability: "The Chilling Aura"
Available only to:

Control: +1
(all provinces)

Melee attack: +8

Enables sundering attacks

Weapon strength: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca

Armour-piercing weapon damage: +75

Ability: "Ghal Maraz"
Available only to:


Weapon
Gilellion's Soulnetter

Khorne corruption: +10
(local province)

Melee attack: +20

Enables magical attacks

Armour-piercing weapon damage: +250

Ability: "Gilellion's Soulnetter"

Attribute: Unbreakable
Available to all factions

Income from post-battle loot: +10%

Corruption: -5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Enables magical attacks

Bonus vs Large: +12

Ability: "Gitsnik"
Available only to:


Weapon
Glaive Gun

Bonus vs Large: +15

Range: +10%

Armour-piercing missile damage: +50%
Available only to:


Weapon
Goblin Bane

Melee attack: +6

Weapon strength: +10%

Ability: "The Hochland Runefang"
Available only to:


Weapon
Great Gutgouger

Enables magical attacks

Armour-piercing weapon damage: +30

Bonus vs Large: +15

Ability: "Great Gutgouger"
Available only to:


Weapon
Grudge Settler

Melee attack: +10

Weapon strength: +15%

Passive ability: "The Solland Runefang"
Available only to:


Weapon
Gryphon Legion Lance

Charge bonus: +20

Charge bonus: +15% for Cavalry units
(Lord's army)
Available only to:

Control: +5
(local province)

Slaanesh corruption: +5
(local province)

Melee attack: +10

Enables magical attacks

Melee defence: +5

Weapon strength: +15%

Charge bonus: +30

Passive ability: "Heartrender & the Darksword"
Available only to:


Weapon
Heartseeker

Enables "Inevitable End" contact effect (prevents incoming Healing)

Melee attack: +6

Enables magical attacks
Available only to:


Weapon
Hellblade

Melee attack: +10

Weapon strength: +10%

Charge bonus: +20

Passive ability: "Hungering Blades"
Available only to:


Weapon
Hellfire Sword

Attacks cause "Flammable" effect, reducing fire resistance

Enables magical attacks

Ability: "Hellfire Sword"
Available only to:


Weapon
Hunter's Talon

Missile strength: +10%

Bound spell: "The Amber Spear"
Available to all factions, excluding:


Weapon
Ironbeard's Axe

Enables flaming attacks

Melee defence: +8

Weapon strength: +16%
Available only to:


Weapon
Ironwarden's Hammer

Weapon strength: +15%

Bonus vs Infantry: +15

Passive ability: "Ironwarden's Hammer"
Available only to:

Campaign movement range: +5%

Weapon strength: +10%

Passive ability: "Regeneration"

Attribute: Strider
Available only to:


Weapon
Karaghul

Wound recovery time: -2 turns

Melee attack: +5

Enables magical attacks

Ability: "Karaghul"
Available to all factions

Ability: "Klad Brakak"

Enables sundering attacks

Passive ability: "Frenzy"
Available to all factions


Weapon
Krakens' Bane

Income from raiding: +25%
(Lord's army)

Melee attack: +10

Weapon strength: +25%

Passive ability: "Krakens' Bane"
Available only to:

Melee defence: +10

Charge bonus: +30

Bound spell: "Lash of Slaanesh"
Available only to:


Weapon
Legbiter

Control: +5
(local province)

Income from post-battle loot: +5%

Melee attack: +6

Enables magical attacks

Weapon strength: +10%

Passive ability: "The Middenland Runefang"
Available only to:

Control: +3
(local province)

Ability: "Liarsbane"

Bonus vs Infantry: +12
Available only to:


Weapon
Life Bane Blade

Enables "Inevitable End" contact effect (prevents incoming Healing)

Melee attack: +8

Charge bonus: +10

Passive ability: "Life Bane Blade"
Available only to:

Casualty replenishment rate: +8% for Artillery and War Machine units
(Lord's army)

Melee attack: +5

Weapon strength: +20%

Ability: "Makaisson's Persuader"
Available only to:


Weapon
Mangelder

Enables magical attacks

Bonus vs Infantry: +8

Passive ability: "Mangelder"
Available only to:

Base weapon damage: +50

Bound spell: "Manus of Ursun"

Attribute: Stalk
Available only to:


Weapon
Massa-Moones' Pride

Weapon strength: +5%

Armour-piercing weapon damage: +115

Bound spell: "Wind Blast"
Available only to:

Enables magical attacks

Ammunition: +15%

Range: +15%

Missile strength: +10%

Ability: "The Moonbow"
Available only to:


Weapon
Moon-Touched Spear

Enables frostbite attacks

Armour-piercing weapon damage: +50

Bound spell: "Wind Blast"
Available to all factions


Weapon
Morglor the Mangler

Melee attack: +10

Enables magical attacks

Ability: "Morglor the Mangler"

Attribute: Causes Fear
Available only to:


Weapon
Mothers' Ruin

Melee attack: +10

Weapon strength: +15%

Ability: "The Averland Runefang"
Available only to:


Weapon
Necrotic Missiles

"Necrotic Missiles" ammunition (increased number of projectiles)

Income from post-battle loot: +10%

Nurgle corruption: +5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +8

Weapon strength: +8%
Available to all factions


Weapon
Oaken Sickle of Ghyran

Battle healing cap: +20%
(own army)

Winds of Magic cost: -3 for "Regrowth"

Winds of Magic cost: -6 for "Regrowth Upgraded"
Available only to:


Weapon
Obsidian Blade

Weapon strength: +8%

Armour-piercing weapon damage: +100
Available to all factions


Weapon
Old Guard's Hammer

Melee attack: +12 when fighting against Greenskins, Ogres and Skaven

Weapon strength: +12% when fighting against Greenskins, Ogres and Skaven

Ward save: +5% when fighting against Greenskins, Ogres and Skaven
Available only to:


Weapon
Orc Hewer

Melee attack: +10

Weapon strength: +15%

Passive ability: "The Stirland Runefang"
Available only to:


Weapon
Outrider's Handgun

Armour-piercing missile damage: +25%

Reload time reduction: -5%
Available to all factions, excluding:


Weapon
Perfected Dragon Spear

Melee attack: +15

Armour-piercing weapon damage: +60

Charge bonus: +25
Available only to:


Weapon
Perfected Dreaming Bow

Campaign line of sight: +40%

Construction cost: -20% for all buildings
(local region)

Missile strength: +15%
Available only to:


Weapon
Perfected Twilight Spear

Weapon strength: +15%

Melee attack: +6
(own army)

Missile strength: +15%
(own army)
Available only to:


Weapon
Primeval Club

Enables magical attacks

Weapon strength: +15%

Armour-piercing weapon damage: +30
Available only to:


Weapon
Prospector's Pickaxe

Enables sundering attacks

Armour-piercing weapon damage: +80
Available only to:

Nurgle corruption: +2
(local province)

Weapon strength: +10%

Bonus vs Infantry: +15

Physical resistance: +10%
Available to all factions


Weapon
Ranger's Crossbow

Range: +10%

Reload time reduction: +15%

Base missile damage: +50
Available only to:


Weapon
Rapier of Ecstacy

Armour-piercing weapon damage: +10

Ability: "Rapier of Ecstacy"
Available only to:

Melee attack: +10

Enables magical attacks

Weapon strength: +20%

Weapon strength: +20% when fighting against Greenskins
Available only to:

Income from sacking settlements: +20%

Melee attack: +10

Enables sundering attacks

Weapon strength: +15%
Available only to:


Weapon
Refined Dragon Spear

Melee attack: +10

Armour-piercing weapon damage: +40

Charge bonus: +10
Available only to:


Weapon
Refined Dreaming Bow

Campaign line of sight: +30%

Construction cost: -15% for all buildings
(local region)

Missile strength: +10%
Available only to:


Weapon
Refined Twilight Spear

Weapon strength: +10%

Melee attack: +5
(own army)

Missile strength: +10%
(own army)
Available only to:


Weapon
Reforged Dragon Spear

Melee attack: +15

Armour-piercing weapon damage: +80

Charge bonus: +25

Ability: "Dragon Spear"
Available only to:


Weapon
Reforged Dreaming Bow

Bound spell: "The Dwellers Below"

Campaign line of sight: +100%

Construction cost: -33% for all buildings
(local region)

Construction time: -33% for all buildings
(local region)

Missile strength: +15%
Available only to:


Weapon
Reforged Eagle Bow

Range: +25%

Missile strength: +35%

Ability: "Eagle Bow"

Ability: "Pageant of Shrikes"
Available only to:


Weapon
Reforged Twilight Spear

Weapon strength: +15%

Bound spell: "Rubric of Dark Dimensions"

Melee attack: +10
(own army)

Missile strength: +15%
(own army)
Available only to:


Weapon
Relic Sword

Enables magical attacks

Weapon strength: +10%

Armour-piercing weapon damage: +15
Available to all factions


Weapon
Retractable Fistblade

Melee attack: +7

Enables poison attacks

Armour-piercing weapon damage: +55
Available only to:


Weapon
Retractable Fistblade

Melee attack: +7

Enables poison attacks

Armour-piercing weapon damage: +55
Available only to:

Control: +3
(all provinces)

Melee attack: +7

Attacks cause "Discouraged" effect, reducing leadership

Enables magical attacks

Weapon strength: +12%

Bonus vs Large: +12

Charge bonus: +30
Available only to:


Weapon
Righteous Wrath

Weapon strength: +6%

Bonus vs Infantry: +5

Cooldown: -50% to "Deadly Onslaught"

Ability: "Deadly Onslaught"
Available to all factions

Hero capacity: +1 for Plague Priests and Eshin Sorcerers

Melee attack: +6

Weapon strength: +10%

Winds of Magic cost: -2 for "Wither"

Winds of Magic cost: -2 for "Wither Upgraded"

Ability: "Rod of Corruption"
Available only to:


Weapon
Rune Axe of Gotrek

Melee attack: +5

Enables magical attacks

Armour-piercing weapon damage: +10

Ability: "Rune Axe of Gotrek"
Available to all factions

Upkeep: -5%
(Lord's army)

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Melee attack: +10

Armour-piercing weapon damage: +13

Ability: "Rune Axe of Grombrindal"
Available only to:


Weapon
Runefang

Melee attack: +10

Enables magical attacks

Weapon strength: +12%

Ability: "Runefang"
Available only to:


Weapon
Rune-Tortured Axes

Melee attack: +8

Enables magical attacks

Weapon strength: +10%

Passive ability: "Rune-Tortured Axes"
Available to all factions

Upkeep: -10%
(Lord's army)

Income from post-battle loot: +15%

Recruitment cost: -10%
(Lord's army)

Melee attack: +10

Ability: "Sceptre of Titans"
Available only to:

Vigour loss reduction: -20%

Melee attack: +8

Enables flaming attacks

Bonus vs Infantry: +12
Available only to:

Income from post-battle loot: +10%

Chaos Undivided corruption: +5
(local province)

Melee attack: +10

Attacks cause "Discouraged" effect, reducing leadership

Weapon strength: +10%

Ability: "Scourge"
Available only to:

Corruption: -5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Bonus vs Large: +12

Ability: "Shard Blade"
Available only to:


Weapon
Shrieking Blade

Enables magical attacks

Attribute: Causes Fear

Attribute: Causes Terror
Available to all factions


Weapon
Siegebreaker

Immediately causes wall breaches when besieging

Weapon strength: +30%

Bound spell: "Siegebreaker"

Attribute: Siege Attacker

Attribute: Wallbreaker
Available only to:


Weapon
Silver Moon Bow

Range: +15%

Missile strength: +20%

Ability: "Volley of High Arrows"
Available only to:


Weapon
Skar's Kraken-Killer

Khorne corruption: +10
(local province)

Melee attack: +20

Enables magical attacks

Armour-piercing weapon damage: +250

Ability: "Skar's Kraken-Killer"

Attribute: Unbreakable
Available to all factions


Weapon
Skarsnik's Prodder

Control: +3
(all provinces)

Income from post-battle loot: +10%

Melee attack: +6

Enables magical attacks

Weapon strength: +10%

Ability: "Skarsnik's Prodder"
Available only to:


Weapon
Sky Titan's String

Enables Shieldbreaker

Range: +15%

Missile strength: +15%
Available to all factions, excluding:


Weapon
Slaanesh’s Blade

Ward save: +20%

Melee attack: +30

Enables magical attacks

Armour-piercing weapon damage: +500

Attribute: Unbreakable
Available to all factions

Income from post-battle loot: +25%

Recruitment cost: -10%
(Lord's army)

Melee attack: +8

Weapon strength: +15%

Passive ability: "Slagga's Slashas"
Available only to:


Weapon
Slaughter & Carnage

Income from post-battle loot: +10%

Khorne corruption: +5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +5

Armour-piercing weapon damage: +100

Passive ability: "Slaughter & Carnage"
Available only to:

Ability: "Sliverslash"

Slaanesh Authority: +1
(Lord's army)

Income from post-battle loot: +10%

Slaanesh corruption: +5
(local province)

Melee attack: +8

Enables magical attacks

Weapon strength: +8%
Available only to:

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Enables magical attacks

Missile strength: +10%

Ability: "Spear of Kurnous"
Available only to:


Weapon
Spear of Pakth

Speed: +10%

Enables magical attacks

Melee defence: +5

Bonus vs Large: +12
Available to all factions


Weapon
Spiked Whip

Control: +4
(local province)

Enables sundering attacks

Weapon strength: +10%

Armour-piercing weapon damage: +10
Available only to:


Weapon
Spirit Qilin Spear

Enables sundering attacks

Enables magical attacks

Armour-piercing weapon damage: +60

Charge bonus: +30
Available only to:

Chance of Winds of Magic increasing in strength when changing: +50%
(local province)

Tzeentch corruption: +5
(local province)

Passive ability: "Staff of Change"
Available only to:

Control: +3
(all provinces)

Income from post-battle loot: +10%

Melee attack: +6

Weapon strength: +12%

Character's aura leadership effect: +5

Leadership aura size: +35%
Available only to:

Enables contaminating attacks

Bound spell: "Rancid Visitations"
Available only to:


Weapon
Staff of Tomorrow

Hero capacity: +1 for Cultists

Hero recruit rank: +1 for Cultists
(local province)

Tzeentch corruption: +5
(local province)

Miscast base chance: -15%

Ability: "Staff of Tomorrow"
Available to all factions


Weapon
Starbreaker

Melee attack: +6

Attacks cause "Discouraged" effect, reducing leadership

Weapon strength: +20%

Ability: "Heroic Killing Blow"
Available only to:


Weapon
Starcrusher

Undivided Authority: +2
(Lord's army)

Melee attack: +16

Enables magical attacks

Weapon strength: +12%

Armour-piercing weapon damage: +50

Ability: "Starcrusher"
Available only to:

Bonus vs Large: +10

Speed: +15%

Charge bonus: +5%
(Lord's army)

Ability: "Star Lance"
Available to all factions

Unit capacity: +2
Chaos Spawn

Chaos Undivided corruption: +5
(Lord's army)

Melee attack: +6

Enables magical attacks

Ability: "Stave of Ruinous Corruption"
Available only to:


Weapon
Stegadon War-Spear

Melee attack: +5

Melee attack: +10 on Ancient Stegadon mount

Charge bonus: +30
Available only to:


Weapon
Stinky Giant Club

Melee attack: +15

Melee defence: -15

Weapon strength: +35%

Ability: "Stinky Giant Club"
Available only to:


Weapon
Stone Breaker

Melee attack: +10

Weapon strength: +15%

Ability: "The Talabecland Runefang"
Available only to:

Control: +2
(all provinces)

Armour-piercing weapon damage: +25

Bonus vs Large: +10

Ability: "Storm Daemon"
Available to all factions

Control: +3
(all provinces)

Weapon strength: +10%

Armour-piercing weapon damage: +30

Ability: "Sunfang"
Available only to:


Weapon
Sword of Anti-Heroes

Melee attack: +8

Enables magical attacks

Ability: "Sword of Anti-Heroes"
Available to all factions


Weapon
Sword of Bloodshed

Melee attack: +12

Weapon strength: +6%

Charge bonus: +20
Available to all factions


Weapon
Sword of Change

Melee attack: +8

Ability: "Sword of Change"

Winds of Magic power reserve capacity: +10
Available only to:


Weapon
Sword of Daith

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Melee attack: +10

Ability: "Sword of Daith"
Available only to:

Ward save: +30%

Melee attack: +35

Enables magical attacks

Armour-piercing weapon damage: +650

Ability: "Sword of Khaine"

Attribute: Unbreakable
Available to all factions

Ward save: +20%

Melee attack: +25

Enables magical attacks

Armour-piercing weapon damage: +450

Ability: "Sword of Khaine"

Attribute: Unbreakable
Available to all factions

Ward save: +25%

Melee attack: +30

Enables magical attacks

Armour-piercing weapon damage: +550

Ability: "Sword of Khaine"

Attribute: Unbreakable
Available to all factions


Weapon
Sword of Strife

Melee attack: +7

Weapon strength: +10%

Charge bonus: +25
Available to all factions


Weapon
Sword of Swift Slaying

Melee attack: +6

Armour-piercing weapon damage: +25
Available to all factions

Upkeep: -5%
(Lord's army)

Enables magical attacks

Melee defence: +10

Armour-piercing weapon damage: +40

Missile resistance: +20%

Winds of Magic cost: -3 for "Chain Lightning"

Ability: "Sword of Teclis"
Available only to:

Melee attack: +8

Enables magical attacks

Melee defence: +8

Weapon strength: +15%
Available only to:

Melee attack: +8

Enables magical attacks

Melee defence: +8

Weapon strength: +15%
Available only to:


Weapon
Sword of Torgald

Control: +5
(all provinces)

Income from post-battle loot: +10%

Melee attack: +10

Weapon strength: +10%

Ability: "Sword of Torgald"
Available only to:

Income from post-battle loot: +10%

Vampiric corruption: +5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Enables magical attacks

Weapon strength: +10%

Passive ability: "Sword of Unholy Power"
Available only to:

Enables magical attacks

Melee defence: +10

Weapon strength: +12%
Available to all factions

Upkeep: -5%
(Lord's army)

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Armour-piercing weapon damage: +12

Bonus vs Large: +4
Available only to:


Weapon
The Bane Spear

Khorne corruption: +10
(local province)

Melee attack: +20

Enables magical attacks

Armour-piercing weapon damage: +250

Ability: "The Bane Spear"

Attribute: Unbreakable
Available to all factions


Weapon
The Black Cleaver

Nurgle corruption: +6
(local province)

Melee attack: +20

Armour-piercing weapon damage: +40

Ability: "The Black Cleaver"

Attribute: Immune to Contact Effects
Available only to:

Ability: "Black Hammer of Hashut"

Control: +1
(all provinces)

Weapon strength: +15%
Available only to:


Weapon
The Blade of Realities

Attacks cause "Spirit Leech" effect, draining hit points

Enables magical attacks

Weapon strength: +8%

Armour-piercing weapon damage: +40
Available only to:

Control: +3
(all provinces)

Melee attack: +5

Enables magical attacks

Weapon strength: +10%

Ability: "The Blessed Blade of Ptra"
Available only to:


Weapon
The Bow of Loren

Enables magical attacks

Reload time reduction: +10%

Ability: "The Bow of Loren"
Available only to:


Weapon
The Bow of Loren

Enables magical attacks

Reload time reduction: +10%

Ability: "The Bow of Loren"
Available only to:


Weapon
The Brass Cleaver

Melee attack: +6

Weapon strength: +10%

Passive ability: "The Brass Cleaver"
Available to all factions


Weapon
The Brazier of Gazul

Experience gain: +15% for Lords and Heroes
(Lord's army)

Evasion chance when using Tunnelling: +25%
(Lord)

Ability: "Ancestral Vengeance"
Available to all factions


Weapon
The Burning Brazier

Income from post-battle loot: +10%

Corruption: -5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Passive ability: "Brazier Mace of Ursun"
Available only to:


Weapon
The Chamon Curtana

Melee attack: +8

Enables magical attacks

Winds of Magic cost: -2 for "Transmutation of Lead"

Winds of Magic cost: -4 for "Transmutation of Lead Upgraded"
Available only to:

Control: +4
(local province)

Control: +1
(all provinces)

Weapon strength: +8%

Ability: "Dragon's Fang"
Available only to:


Weapon
The Eternal Blade

Melee attack: +10

Melee defence: +5

Bound spell: "The Eternal Blade"
Available only to:


Weapon
The Father of Blades

Melee attack: +12

Melee defence: +12

Ability: "The Father of Blades"
Available only to:


Weapon
The Fellblade

When given to a character, this item cannot be removed for +10 turns

Those wielding The Fellblade cannot recover health in or outside battle

Attacks cause "Unravelling Existence" effect (draining hit points and instantly killing units below 20%% hit points)

Enables magical attacks

Weapon strength: +10%

Weapon strength: +25% when fighting against Vampire Counts

Armour-piercing weapon damage: +100
Available only to:

Range: +10%

Missile strength: +10%

Reload time reduction: +10%

Ability: "The Golden Blowpipe of P'Toohee"
Available to all factions

Control: +3
(local province)

Melee attack: +5

Ability: "The Graven Sceptre"
Available only to:

Control: +3
(all provinces)

Income from post-battle loot: +10%

Melee attack: +8

Enables magical attacks

Weapon strength: +10%

Passive ability: "Hammer of Angrund"
Available only to:


Weapon
The Hammer of Harry

Undivided Authority: +2
(Hero's army)

Melee attack: +5

Armour-piercing weapon damage: +50

Ability: "The Hammer of Harry"
Available only to:

Melee attack: +5

Enables magical attacks

Melee defence: +5

Ability: "The Hammer of Karak Drazh"
Available only to:


Weapon
The Hammer of Smednir

Melee attack: +8

Ability: "Hammer of Smednir"

Weapon strength: +20%
Available to all factions


Weapon
The Mace of Helsturm

Corruption: -5
(local province)

Enables magical attacks

Melee defence: +6

Ability: "The Mace of Helsturm"
Available only to:


Weapon
The Middenland Runefang

Control: +5
(local province)

Income from post-battle loot: +5%

Melee attack: +6

Enables magical attacks

Weapon strength: +10%

Passive ability: "The Middenland Runefang"
Available only to:

Enables sundering attacks

Weapon strength: +25%

Armour-piercing weapon damage: +100

Passive ability: "The Obsidian Axe"
Available only to:

Melee attack: +5

Melee defence: +5

Winds of Magic cost: -10% for Lore of Death spells

Miscast base chance: -20%

Passive ability: "The Pale Scythe"
Available only to:


Weapon
The Rime Blade

Melee attack: +10

Enables frostbite attacks

Weapon strength: +10%

Armour-piercing weapon damage: +40
Available only to:

Attacks cause "Flammable" effect, reducing fire resistance

Melee attack: +12

Enables flaming attacks

Charge bonus: +20
Available only to:

Khorne Authority: +1
(Lord's army)

Chaos Undivided corruption: +5
(local province)

Melee attack: +6

Ability: "The Slayer of Kings"

Undivided Authority: +1
(Lord's army)
Available only to:


Weapon
The Slayer Sword

Melee attack: +8

Weapon strength: +15%

Skulls gained from kills: +15%
(Lord's army)

Ability: "The Slayer Sword"
Available only to:

Ability: "The Spear Slaupnir"

Khorne Authority: +2
(Lord's army)

Income from post-battle loot: +10%

Armour-piercing weapon damage: +50

Bonus vs Large: +10
Available only to:


Weapon
The Spirit Sword

Enables "Inevitable End" contact effect (prevents incoming Healing)

Enables magical attacks

Armour-piercing weapon damage: +100
Available only to:

Upkeep: -5%
(Lord's army)

Income from post-battle loot: +10%

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Enables flaming attacks

Weapon strength: +10%

Ability: "The Sword of Couronne"
Available only to:

Nurgle corruption: +3
(local province)

Melee attack: +6

Enables magical attacks

Armour-piercing weapon damage: +20

Ability: "The Sword of Filth"
Available to all factions


Weapon
The Sword of Lyonesse

Spell resistance: -15%
(enemy armies in region)

Ability: "The Sword of Lyonesse"
Available only to:

Melee attack: -5

Weapon strength: +18%

Ability: "The Tenderiser"
Available only to:

Control: +5
(local province)

Income from post-battle loot: +15%

Enables magical attacks

Weapon strength: +14%

Ability: "The Tomb Blade of Arkhan"
Available only to:


Weapon
The Venom Staff

Corruption: -5
(local province)

Enables magical attacks

Armour-piercing weapon damage: +40

Ability: "The Venom Staff"
Available only to:


Weapon
The Warpsword of Khaine

Ambush defence chance: +40%
(Lord's army)

Melee attack: +10

Weapon strength: +15%

Passive ability: "The Warpsword of Khaine"
Available only to:


Weapon
The Windblade

Tzeentch corruption: +10
(local province)

Melee attack: +8

Weapon strength: +12%

Ability: "The Windblade"
Available to all factions


Weapon
The Wyrmlance

Enables flaming attacks

Enables magical attacks

Bonus vs Large: +15

Bound spell: "Fireball"
Available only to:


Weapon
Thing Zapper

Melee attack: +5

Enables contaminating attacks

Attribute: Causes Terror
Available only to:


Weapon
Torched Staff of Wrath

Enables "Burnt" contact effect (reduced leadership)

Enables flaming attacks

Cooldown: -25% to "Cascading Fire Cloak"

Winds of Magic cost: -2 for "Cascading Fire Cloak"
Available only to:


Weapon
Torment Blade

Melee attack: +10

Enables poison attacks

Ability: "Torment Blade"
Available only to:


Weapon
Tormentor Sword

Effect duration: +50% for "Tormentor Sword"

Enables magical attacks

Ability: "Tormentor Sword"

Attribute: Causes Fear
Available to all factions

Melee attack: +6

Weapon strength: +10%

Ability: "Wrath of Manann"

Melee attack: +12 when attacking at sea
(Lord's army)
Available only to:


Weapon
Troll Cleaver

Melee attack: +10

Weapon strength: +15%

Ability: "The Ostermark Runefang"
Available only to:


Weapon
Troll-Fang Dagger

Vigour loss reduction: -15%

Melee attack: +6

Enables poison attacks
Available only to:


Weapon
Twilight Spear

Weapon strength: +5%

Melee attack: +4
(own army)

Missile strength: +5%
(own army)
Available only to:


Weapon
Ursun's Claw

Enables magical attacks

Weapon strength: +12%

Bonus vs Infantry: +10

Ability: "Ursun's Claw"
Available to all factions


Weapon
Venom Sword

Attacks cause "Slow Death" effect, draining hit points

Weapon strength: +6%

Bonus vs Infantry: +6
Available only to:


Weapon
Venom Sword

Attacks cause "Slow Death" effect, draining hit points

Weapon strength: +6%

Bonus vs Infantry: +6
Available only to:


Weapon
Vermillion Blade

Enables flaming attacks

Enables magical attacks

Weapon strength: +12%
Available only to:


Weapon
Vermillion Blade

Enables flaming attacks

Enables magical attacks

Weapon strength: +12%
Available only to:


Weapon
Von Carstein Blade

Vampiric corruption: +4
(local province)

Melee attack: +8

Passive ability: "Regeneration"

Passive ability: "Frenzy"
Available only to:


Weapon
Warlock-Augmented Weapon

Melee attack: +4

Enables magical attacks

Base weapon damage: -80

Armour-piercing weapon damage: +120
Available only to:


Weapon
Warp-Forged Blade

Melee attack: +10

Enables magical attacks

Armour-piercing weapon damage: +40
Available only to:

Campaign movement range: +10%

Melee attack: +8

Attacks cause "Discouraged" effect, reducing leadership

Weapon strength: +12%

Ability: "Whip of Agony"
Available to all factions

Weapon strength: +5%

Armour-piercing weapon damage: +20

Leadership: +10 for Gutter Runners, Night Runners, Death Runners and Eshin Triads units (Rank 7 and above)
(Lord's army)

Ability: "Whirl of Weeping Blades"
Available only to:


Weapon
Wind Bow

Ammunition: +10%

Range: +10%

Missile strength: +12%

Ability: "Wind Bow"
Available to all factions


Weapon
Witstealer Sword

Income from post-battle loot: +10%

Slaanesh corruption: +5
(local province)

Recruitment cost: -10%
(Lord's army)

Melee attack: +6

Weapon strength: +10%

Ability: "Witstealer Sword"
Available only to:


Weapon
Wyrmslayer Sword

Melee defence: -20

Armour-piercing weapon damage: +50

Removes all Bonus vs Infantry

Bonus vs Large: +60

Attribute: Charge Defence vs Large
Available to all factions

Melee attack: +10

Enables frostbite attacks

Melee defence: +10

Bonus vs Large: +10
Available only to: