Talismans
This section describes the various talismans available.
Total items: (179)

Ward save: +20%

Enemy Hero action success chance: -10%

Wound recovery time: -3 turns

Casualty replenishment rate: +3%
(Lord's army)

Passive ability: "Regeneration"
Available only to:

Ward save: +15%

Enemy Hero action success chance: -10%

Passive ability: "Amulet of Dark Fire"
Available only to:


Talisman
Amulet of Foresight

Enemy Hero action success chance: -10%

Ambush defence chance: +30%
(Lord's army)

Missile resistance: +5%

Physical resistance: +8%
Available to all factions


Talisman
Amulet of Itza

Spell resistance: +30%

Winds of Magic power reserve capacity: +10
Available to all factions


Talisman
Amulet of Itzl

Armour: +15

Physical resistance: +10%

Ability: "Amulet of Itzl"
Available only to:


Talisman
Amulet of Pha-Stah

Ward save: +16%

Armour-piercing weapon damage: +10

Ability: "Amulet of Pha-Stah"
Available only to:

Enemy Hero action success chance: -25%

Corruption: -5
(local province)

Spell resistance: +25%

Barrier hit points: +250
Available only to:


Talisman
Astrolabe of Tomorrow's Moon

Ambush defence chance: +50%
(Hero's army)

Winds of Magic cost: -3 for "Comet of Casandora"

Winds of Magic cost: -6 for "Comet of Casandora Upgraded"
Available only to:


Talisman
Aura of Quetzl

Enemy Hero action success chance: -10%

Melee defence: +6

Ability: "Aura of Quetzl"
Available only to:

Immune to attrition
(Hero's army)

Corruption: -3
(local province)

Spell resistance: +10%

Passive ability: "Baleflame Amulet"
Available only to:


Talisman
Berry Wine

Replenish Troops action: Replenishment rate is increased by an additional +8%

Wound recovery time: -2 turns

Ability: "Berry Wine"
Available to all factions


Talisman
Berserker's Headband

Melee defence: +5

Passive ability: "Frenzy"

Passive ability: "Deathblow"
Available only to:


Talisman
Blood of Kislev

Passive ability: "Blood of the Motherland"

Attribute: Woodsman
Available only to:


Talisman
Blood of the Motherland

Passive ability: "Blood of the Motherland"

Attribute: Woodsman
Available only to:


Talisman
Brass Collar of Bloody Vengeance

Leadership aura size: +25%

Spell resistance: +25%

Passive ability: "Brass Collar of Bloody Vengeance"
Available to all factions


Talisman
Brass Collar of Khorne

Armour: +15

Passive ability: "Brass Collar of Khorne"

Spell resistance: +10%
(own army)

Missile resistance: +10%
(own army)
Available to all factions


Talisman
Cathayan Jet

Enables Disrupted! attacks (Silences enemies and reduces Physical Resistance)

Spell resistance: +10%
Available only to:


Talisman
Chalice of Dark Rain

Hit points: +5%

Missile resistance: +10%

Ability: "Chalice of Dark Rain"
Available only to:


Talisman
Champion's Essence

Ward save: +5%

Melee attack: +10

Passive ability: "Rowdy"
Available to all factions

Enemy Hero action success chance: -10%

Corruption: -5
(local province)

Melee defence: +5

Spell resistance: +10%

Passive ability: "Cloak of Isha"
Available only to:

Enemy Hero action success chance: -10%

Corruption: -5
(local province)

Melee defence: +6

Spell resistance: +25%

Physical resistance: +5%
Available only to:


Talisman
Collar of Shakkhara

Ward save: +10%

Melee defence: +5

Barrier hit points: +200
Available to all factions


Talisman
Crimson Gemstone

Weapon strength: +25%

Ability: "Dark Protection"

Passive ability: "The Hunger"
Available only to:


Talisman
Crown of Black Iron

Ward save: +5%

Character's aura leadership effect: +5

Leadership aura size: +25%

Spell resistance: +10%
Available only to:


Talisman
Crystal of Kunlan

Ward save: +5%

Passive ability: "Crystal of Kunlan"

Barrier hit points: +150
Available only to:


Talisman
Cursed Yhetee Jawbone

Explosive missile damage: +20%

Missile strength: +15%
(Hero's army)
Available only to:


Talisman
Deathmask

Physical resistance: +10%

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:

Winds of Magic power reserve: +3 per turn

Ability: "Death's Timekeeper"

Attribute: Perfect Vigour
Available only to:


Talisman
Deepwood Branch

Ammunition: +20%

Missile resistance: +15%

Attribute: Woodsman
Available to all factions, excluding:


Talisman
Diamond Guardian Phoenix

Physical resistance: +8%

Passive ability: "Diamond Guardian Phoenix"
Available to all factions

Ward save: +20%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Melee defence: +5

Fire resistance: +20%
Available only to:


Talisman
Dragon Mask

Income from post-battle loot: +10%
(Lord)

Income from razing settlements: +10%
(Lord)

Passive ability: "Dragon Mask I"
Available only to:


Talisman
Dragon Slayer's Fang

Ward save: +10%

Passive ability: "Dragon Slayer's Fang"
Available only to:


Talisman
Dreaming Ring

Casualty replenishment rate: +4% when in foreign territory
(Lord's army)

Winds of Magic power reserve capacity: +5
(own army)

Ability: "Dreaming Ring I"
Available only to:


Talisman
Eagle Mask

Research rate: +5

Ambush success chance: +15%
(own army)

Spell resistance: +10%
Available only to:


Talisman
Emerald Collar

Ward save: +5%

Enables poison attacks

Passive ability: "Seed of Rebirth"
Available to all factions

In battles, enemy units in forests are revealed regardless of distance

Range: +10%

Reload time reduction: +15%
Available only to:


Talisman
Fang of Taalroth

Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks

Winds of Magic cost: -1 for "Okkam's Mindrazor"

Winds of Magic cost: -2 for "Okkam's Mindrazor Upgraded"

Passive ability: "Fang of Taalroth"

Enables completion of the quest chain to free the imprisoned Legendary Hero Coeddil
Available to all factions


Talisman
Fractured Clasp

Attacks cause "Discouraged" effect, reducing leadership

Passive ability: "Fractured Clasp"
Available only to:


Talisman
Gatekeeper's Rat Catcher

Enables "Dazed" contact effect (reduced Speed and Melee Defence)

Bonus vs Infantry: +10

Weapon strength: +10% when fighting against Skaven
(Lord's army)
Available only to:


Talisman
Giant Cygor Eyeball

Bound spell: "The Curse of Anraheir"

Ability: "Doom & Darkness"

Spell resistance: +25%
(Lord's army)
Available only to:


Talisman
Gnoblar Thiefstone

Post battle chance of stealing a magic item: +15%

Income from post-battle loot: +10%

Passive ability: "Gnoblar Thiefstone"
Available only to:


Talisman
Golden Crown of Atrazar

Armour: +25

Ward save: +8%

Character's aura leadership effect: +5

Leadership aura size: +25%
Available only to:


Talisman
Golden Wafers

Ward save: +5%

Corruption: -4
(local province)

Spell resistance: +10%
Available to all factions


Talisman
Greedy Fist

Ward save: +10%

Weapon strength: +10%

Passive ability: "Greedy Fist"
Available only to:

Passive ability: "Hellshard Amulet"

Winds of Magic power reserve capacity: +5
(Lord's army)

Ward save: +5%
(Lord's army)
Available only to:


Talisman
Hourglass of the Shyish Sands

Winds of Magic cost: -2 for "Spirit Leech"

Winds of Magic cost: -4 for "Spirit Leech Upgraded"

Passive ability; "Last Rites"
Available only to:


Talisman
Hydra Head

Spell resistance: +20%

Ability: "Unidentified Hydra Head"

Attribute: Causes Terror
Available only to:


Talisman
Ironwarden's Wardstone

Corruption: -5
(local province)

Weapon strength: +10% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen

Ward save: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
Available only to:


Talisman
Jade Blood Pendant

Hit points: +10%

Vampiric corruption: +2

Passive ability: "The Hunger"
Available only to:

Ward save: +20%

Corruption: -5
(local province)

Hero recruit rank: +5 for Warrior Priests
(all provinces)

Melee defence: +5

Passive ability: "Jade Griffon"
Available only to:


Talisman
Jellyfish in a Jar

Assassinate action: Additional +10% success chance

Wound action: Additional +10% chance of wounding target

Hero action cost: -10%

Enables poison attacks
Available only to:


Talisman
Jellyfish in a Jar

Assassinate action: Additional +10% success chance

Wound action: Additional +10% chance of wounding target

Hero action cost: -10%

Enables poison attacks
Available only to:


Talisman
Key to the Stadsraad

Control: +5
(local province)

Income from all buildings: +10%
(local region)

Income from Ports: +20%
(local region)
Available to all factions


Talisman
Kraken Tusk

Melee attack: +8

Enables frostbite attacks

Bound spell: "Tidecall"
Available only to:


Talisman
Loremaster's Cloak

Melee defence: +5

Spell resistance: +10%

Passive ability: "Loremaster's Cloak"

Winds of Magic power reserve capacity: +10
Available only to:


Talisman
Malignant Totem

Bound ability: "Breath of Hatred"

Enemy leadership: -6
(enemy armies in local region)
Available only to:


Talisman
Mantle of Damsel Elena

Armour: +5

Corruption: -2
(local province)

Attribute: Immune to Contact Effects
Available only to:


Talisman
Marauder's Lootbag

Income from raiding: +25%
(Lord's army)

Speed: +10%

Attribute: Strider
Available only to:


Talisman
Miner's Lantern

Armour-piercing weapon damage: +50

Passive ability: "Spotter"

Attribute: Vanguard Deployment
Available only to:


Talisman
Obsidian Pendant

Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks

Spell resistance: +20%

Barrier hit points: +200
Available to all factions


Talisman
Old Guard's Tankard

Vigour loss reduction: -33%
(own army)

Passive ability: "Old Guard's Tankard"
Available only to:

Control: +3
(all provinces)

Melee defence: +10

Physical resistance: +10%

Passive ability: "Overtyrant's Crown"
Available to all factions


Talisman
Pearl of Infinite Bleakness

Character's aura leadership effect: +5

Ability: "Pearl of Infinite Bleakness"

Attribute: Contempt
Available only to:


Talisman
Perfected Dragon Mask

Income from post-battle loot: +25%
(Lord)

Income from razing settlements: +25%
(Lord)

Passive ability: "Dragon Mask II"
Available only to:


Talisman
Perfected Dreaming Ring

Casualty replenishment rate: +12% when in foreign territory
(Lord's army)

Winds of Magic power reserve capacity: +15
(own army)

Ability: "Dreaming Ring III"
Available only to:


Talisman
Perfected Eagle Mask

Research rate: +20

Ambush success chance: +30%
(own army)

Spell resistance: +20%
Available only to:


Talisman
Perfected Twilight Horn

Control: +4
(local province)

Enemy leadership: -10
(local region)

Ability: "Twilight Horn II"
Available only to:


Talisman
Pigeon Plucker Pendant

Armour: +10

Melee defence: +4

Passive ability: "Pigeon Plucker Pendant"
Available to all factions


Talisman
Prospector's Charge

Enables flaming attacks

Base weapon damage: +60

Attribute: Wallbreaker
Available only to:


Talisman
Ranger's Pouch

Casualty replenishment rate: +15%

Ammunition: +15%

Physical resistance: +10%
Available only to:


Talisman
Reeking Talisman

Spell resistance: +10%
(all units in army)

Bound spell: "Savage Dominion"
Available only to:


Talisman
Refined Dragon Mask

Income from post-battle loot: +15%
(Lord)

Income from razing settlements: +15%
(Lord)

Passive ability: "Dragon Mask I"
Available only to:


Talisman
Refined Dreaming Ring

Casualty replenishment rate: +8% when in foreign territory
(Lord's army)

Winds of Magic power reserve capacity: +10
(own army)

Ability: "Dreaming Ring II"
Available only to:


Talisman
Refined Eagle Mask

Research rate: +10

Ambush success chance: +25%
(own army)

Spell resistance: +15%
Available only to:


Talisman
Refined Twilight Horn

Control: +3
(local province)

Enemy leadership: -8
(local region)

Ability: "Twilight Horn I"
Available only to:


Talisman
Reforged Dragon Mask

Income from post-battle loot: +100%
(Lord)

Income from razing settlements: +100%
(Lord)

Passive ability: "Dragon Mask III"
Available only to:


Talisman
Reforged Dreaming Ring

Casualty replenishment rate: +25% when in foreign territory
(Lord's army)

Winds of Magic power reserve capacity: +20
(own army)

Ability: "Dreaming Ring III"
Available only to:


Talisman
Reforged Eagle Mask

This character becomes able to see enemies hiding in forest regardless of distance

Research rate: +75

Ambush success chance: +50%
(own army)

Spell resistance: +25%
Available only to:


Talisman
Reforged Twilight Horn

Control: +4
(local province)

Control: -50
(local enemy province)

Enemy leadership: -10
(local region)

Ability: "Twilight Horn II"
Available only to:


Talisman
Ring of Grimnir

Melee attack: +10

Weapon strength: +10%

Passive ability: "Ring of Grimnir"
Available only to:


Talisman
Ruby Guardian Phoenix

Fire resistance: +25%

Passive ability: "Ruby Guardian Phoenix"
Available to all factions


Talisman
Sacred Incense

Speed: +15%

Character's aura leadership effect: +8

Passive ability: "Sacred Incense"
Available only to:


Talisman
Sapphire Guardian Phoenix

Spell resistance: +25%

Passive ability: "Sapphire Guardian Phoenix"
Available to all factions


Talisman
Seed of Rebirth

Battle healing cap: +20%

Fire resistance: -10%

Passive ability: "Seed of Rebirth"
Available only to:


Talisman
Shadow Magnet Trinket

Attribute: 360 Missile Block

Missile resistance: +10%

Passive ability: "Shadow Magnet Trinket"
Available only to:


Talisman
Shard of the Monolith

Missile strength: +15%

Missile resistance: +10%

Attribute: Causes Fear
Available to all factions


Talisman
Shardstone Amulet

Charge bonus: +15%

Attribute: Stalk

Attribute: Vanguard Deployment
Available to all factions

Ward save: +5%

Melee defence: +10

Passive ability: "Shieldstone of Isha"
Available only to:


Talisman
Sigil of Madness

Winds of Magic cost: -25% for overcast spells

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Talisman
Slave Chain

Casualties captured post-battle: +15%
(Lord's army)

Income from sacking settlements: +10%

Leadership: +5 when fighting against Humans
(Lord's army)
Available only to:


Talisman
Spiky Monster Part

Melee attack: +8

Enables frostbite attacks

Bound spell: "Tidecall"
Available only to:

Passive ability: "Stone Mantle"

Ward save: +10%

Miscast base chance: -10%
(all characters)
Available only to:

Ward save: +17%

Passive ability: "Stone of Midnight"
Available to all factions


Talisman
Sun Shard

Immune to Desert attrition
(all units in army)

Fire resistance: +40%

Passive ability: "Rage"
Available to all factions

Enables advanced High Magic

Winds of Magic cost: -2 for "Hand of Glory"

Winds of Magic cost: -2 for "Hand of Glory Upgraded"

Miscast base chance: -20%
Available to all factions


Talisman
Talisman of Obsidian

Winds of Magic power reserve: +2 per turn

Chaos Undivided corruption: +3
(local province)

Passive ability: "Talisman of Obsidian"
Available only to:


Talisman
Talisman of Saphery

Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks

Melee defence: +5

Spell resistance: +10%

Barrier hit points: +150
Available only to:


Talisman
Terrorgheist Skull

Ability: "Terrorgheist Skull"

Attribute: Causes Fear

Attribute: Causes Terror
Available only to:


Talisman
The Ankor Chain

Attribute: Immune to Psychology

Melee defence: +6

Physical resistance: +15%
Available only to:


Talisman
The Ankor Chain

Attribute: Immune to Psychology

Melee defence: +6

Physical resistance: +15%
Available only to:


Talisman
The Black Gem of Gnar

Physical resistance: +10%

Ability: "Black Gem of Gnar"
Available only to:

Enemy Hero action success chance: -10%

Wound recovery time: -3 turns

Physical resistance: +15%

Ability: "The Carstein Ring"
Available only to:

Control: +3
(all provinces)

Attribute: Immune to Psychology

Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%

Recruit rank: +1 for Longbeards units
(Lord's army)

Melee attack: +3

Melee defence: +3

Physical resistance: +10%
Available only to:

Tzeentch Authority: +2
(Lord's army)

Winds of Magic cost: -10% for all spells

Enemy Hero action success chance: -10%

Barrier hit points: +800
Available only to:


Talisman
The Golden Bands of Grimnir

Campaign movement range: +10%

Melee defence: +10

Spell resistance: +40%

Ability: "Slayer for Chaos"

Attribute: Vanguard Deployment
Available to all factions


Talisman
The Golden Eye of Tzeentch

Passive ability: "The Golden Eye of Tzeentch"

Barrier hit points: +150
Available only to:

Casualty replenishment rate: +3%
(Lord's army)

Corruption: -3
(local province)

Spell resistance: +25%
Available only to:


Talisman
The Runic Tablet of Thungni

Enables Warpflame attacks

Ability: "Rune of Thungni"

Ward save: +5%
(all units in army)
Available to all factions

Ward save: +20%

Enemy Hero action success chance: -10%

Wound recovery time: -1 turns

Corruption: -5
(local province)

Melee defence: +5

Spell resistance: +15%
Available only to:


Talisman
The White Cloak of Ulric

Armour: +12

Passive ability: "The White Cloak of Ulric"
Available only to:


Talisman
Tome of Undead

Attribute: Immune to Psychology

Melee attack: +10 when fighting against Vampire Counts, Tomb Kings, and Vampire Coast

Weapon strength: +25% when fighting against Vampire Counts, Vampire Coast and Tomb Kings
Available only to:


Talisman
Troll Slayer's Amulet

Speed: +10%

Charge bonus: +25

Attribute: Causes Fear

Attribute: Charge Defence vs Large
Available only to:


Talisman
Twilight Horn

Control: +2
(local province)

Enemy leadership: -5
(local region)

Ability: "Twilight Horn I"
Available only to:


Talisman
Unkind Taint

Enables frostbite attacks for all non-Nurgle Chieftain units in Mournhowl's army
(all units in army)

Bound spell: "Death Frenzy"
Available only to:


Talisman
Veteran's Flask

Vigour loss reduction: -10%

Melee attack: +3

Melee defence: +3
Available only to:


Talisman
Veteran's Flask

Vigour loss reduction: -10%

Melee attack: +3

Melee defence: +3
Available only to:


Talisman
Virulent Boon

Passive ability: "Aura of Madness"

Passive ability: "Witness Me!"
Available only to:


Talisman
Warp Field Generator

Spell resistance: +15%

Missile resistance: +15%

Barrier hit points: +450
Available only to:


Talisman
Wolf-Teeth Amulet

Bonus vs Infantry: +10

Passive ability: "Frenzy"

Attribute: Causes Fear
Available only to:


Talisman
Wyrdstone Necklace

Winds of Magic power reserve: +1 per turn

Ward save: +10%
Available only to: