Azhag's 'Ard Armour

Azhag's 'Ard Armour is an Armour item in Total War: Warhammer III. These items enhance characters when equipped.

This magic item or ancillary can only be equipped by the following:

  • Azhag the Slaughterer

This magic item or ancillary can be obtained from:

  • A quest at rank 12
Item set: Slaughter Gear
Azhag's 'Ard Armour

Armour

No ordinary armour would suit a Warboss such as Azhag, it had to be ‘ard - really, really ‘ard.

  • Armour: +15
  • Ward save: +15%
  • Wound recovery time: -1 turns
  • Melee defence: +6
  • Physical resistance: +15%
  • Ability: "Azhag's 'Ard Armour"

Item Abilities

Azhag's 'Ard Armour
Active Ability
Augment (Area)
  • Armour: +30
  • Melee Defence: +24
Effect range:
35m
Duration:
38s
Cooldown:
120s
Affected units:
Affects allies in range(all)

By the grace of Gork (or Mork), Azhag’s magical armour is so ‘ard, it can even protect those around him.

Availability

Available only to:
  • BonerattlazBonerattlaz
  • Broken AxeBroken Axe
  • Ironclaw OrcsIronclaw Orcs
  • Crooked MoonCrooked Moon
  • Grimgor's 'ArdboyzGrimgor's 'Ardboyz
  • The Bloody HandzThe Bloody Handz

Other details

Randomly dropped:
Can be stolen: